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Transitive_action [agentive]

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This frame characterizes, at a very abstract level, an Agent or Cause affecting a Patient. This frame is inherited by many lower-level frames.

Properties

ID
#10
Entry
frm_transitive_action
Namespace
Eventive.Agentive
FrameNet version
Transitive_action (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Transitive_action

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
Agent is the entity that acts on another entity.
category
sentient
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Patient
Patient is the entity that is being acted on and that may but need not undergo a change.
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Core Unexpressed Frame Elements (2)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Cause
An event which causes the Patient to be affected in some way.
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Event
An Event in which an Agent acts on an entity.
category
state_of_affairs
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FE Core Set(s) and Excludes

Excludes
Agent Cause Means

Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
category
manner
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Means
An act performed by an Agent that enables them to act upon the Patient.
category
state_of_affairs
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Place
The location at which the event takes place.
category
locative_relation
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Time
The Time at which the event takes place.
category
time
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Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Depictive
Depictive phrase describing a participant in the event.
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Result
The Result of a transitive action.
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Frame-Frame Relations (45)

Inheritance

Inheritance relations
Inherits from
Objective_influence
FE-FE
Is Inherited By
Cause_benefit_or_detriment
FE-FE
Is Inherited By
Cause_bodily_experience
FE-FE
Is Inherited By
Cause_change
FE-FE
Is Inherited By
Cause_change_of_consistency
FE-FE
Is Inherited By
Cause_change_of_phase
FE-FE
Is Inherited By
Cause_change_of_strength
FE-FE
Is Inherited By
Cause_expansion
FE-FE
Is Inherited By
Cause_impact
FE-FE
Is Inherited By
Cause_motion
FE-FE
Is Inherited By
Cause_temperature_change
FE-FE
Is Inherited By
Cause_to_be_dry
FE-FE
Is Inherited By
Cause_to_be_included
FE-FE
Is Inherited By
Cause_to_be_sharp
FE-FE
Is Inherited By
Cause_to_be_wet
FE-FE
Is Inherited By
Cause_to_continue
FE-FE
Is Inherited By
Cause_to_end
FE-FE
Is Inherited By
Cause_to_fragment
FE-FE
Is Inherited By
Cause_to_make_noise
FE-FE
Is Inherited By
Cause_to_move_in_place
FE-FE
Is Inherited By
Cause_to_resume
FE-FE
Is Inherited By
Cause_to_rot
FE-FE
Is Inherited By
Cause_to_wake
FE-FE
Is Inherited By
Container_focused_placing
FE-FE
Is Inherited By
Container_focused_removing
FE-FE
Is Inherited By
Corroding_caused
FE-FE
Is Inherited By
Creating
FE-FE
Is Inherited By
Cure
FE-FE
Is Inherited By
Damaging
FE-FE
Is Inherited By
Destroying
FE-FE
Is Inherited By
Downing
FE-FE
Is Inherited By
Endangering
FE-FE
Is Inherited By
Erasing
FE-FE
Is Inherited By
Grinding
FE-FE
Is Inherited By
Imposing_obligation
FE-FE
Is Inherited By
Infecting
FE-FE
Is Inherited By
Intentionally_affect
FE-FE
Is Inherited By
Interrupt_process
FE-FE
Is Inherited By
Killing
FE-FE
Is Inherited By
Placing
FE-FE
Is Inherited By
Rejuvenation
FE-FE
Is Inherited By
Removing
FE-FE
Is Inherited By
Render_nonfunctional
FE-FE
Is Inherited By
Setting_fire
FE-FE

Lexical Units (0)

No lexical units

No lexical units are documented for this frame.

Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.