Frame Report
Search the frame index by name, then open a frame to read its full report.
Searching frames
Cause_to_fragment [agentive]
An Agent suddenly and often violently separates the Whole_patient into two or more smaller Pieces, resulting in the Whole_patient no longer existing as such. Several lexical items are marked with the semantic type Negative, which indicates that the fragmentation is necessarily judged as injurious to the original Whole_patient.
Compare this frame with Damaging, Render_non-functional, and Removing.
He ripped up the letter|Pat faster than you can say "Jack Robbins". INI
Don't go in there or you|Pat 'll be torn to bits! CNI
She shattered the vase|Pat with a casual backhand blow to make it look like there had been a struggle|Purp. INI
Tear into 6" strips, each about one inch wide, then bake at 400. CNI CNI|Pat
Compare this frame with Damaging, Render_non-functional, and Removing.
He ripped up the letter|Pat faster than you can say "Jack Robbins". INI
Don't go in there or you|Pat 'll be torn to bits! CNI
She shattered the vase|Pat with a casual backhand blow to make it look like there had been a struggle|Purp. INI
Tear into 6" strips, each about one inch wide, then bake at 400. CNI CNI|Pat
Properties
- ID
- #414
- Entry
- frm_cause_to_fragment
- Namespace
- Eventive.Agentive
- FrameNet version
- Cause_to_fragment (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Cause_to_fragment
Core Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The conscious entity, generally a person, that performs the intentional action that results in the Whole_patient being broken into Pieces.
I and I alone|Agt can shatter the gem and break the curse. |
category
sentient
|
โ |
| Cause |
An event which leads to the fragmentation of the Whole_patient.
|
โ | โ |
| Pieces |
The fragments of the Whole_patient that result from the Agent's action.
I smashed the toy boat to flinders. |
โ | โ |
| Whole_patient |
The entity which is destroyed by the Agent and that ends up broken into Pieces.
Shattering someone's confidence is a little different than shattering a dish|Pat. |
โ | โ |
FE Core Set(s) and Excludes
Excludes
Agent
Cause
Peripheral Frame Elements (7)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The degree to which the fracturing is completed.
I shattered the vase completely|Degr. |
category
degree
|
โ |
| Instrument |
An entity directed by the Agent that interacts with a Whole_patient to accomplish its fracture.
|
category
physical_entity
|
โ |
| Manner |
Any description of the fracturing which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
|
category
manner
|
โ |
| Means |
An intentional action performed by the Agent that accomplishes the breakage.
|
category
state_of_affairs
|
โ |
| Place |
This FE identifies the place where the Agent breaks the Whole_patient into pieces.
|
category
locative_relation
|
โ |
| Resistant_surface |
The Resistant_surface is the surface against which a Agent presses the Whole_patient.
Michael broke the bottle against his head|Res_surf . She did her best to rip her shirt on the fence|Res_surf. |
โ | โ |
| Time |
This FE identifies the time when the Agent breaks up the Whole_patient.
|
category
time
|
โ |
Extra-thematic Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Explanation |
A state of affairs that the Agent is responding to in performing the action.
He tore the treaty up out of frustration. |
category
state_of_affairs
|
โ |
| Purpose |
This FE identifies the purpose for which an Agent causes the break-up of the Whole_patient.
The window cleaners shattered every other pane to protest their working conditions|Purp. |
category
state_of_affairs
|
โ |
| Result |
This FE identifies the Result of an event.
I broke it open. |
โ | โ |
| Subregion |
The part of the Whole_patient which is directly affected by the breakage.
With a swing of his broadsword, he shattered the gobletall the way to the stem|Subr. |
category
locative_relation
|
โ |
Frame-Frame Relations (3)
Causative
Inheritance
Using
Lexical Units (25)
| LU | Type | Definition |
|---|---|---|
| break apart.v | โ | FN: forcibly separate into pieces |
| break down.v | โ | FN: dismantle. |
| break up.v | โ | FN: cause to separate into pieces |
| break.v | โ | FN: cause to suddenly separate into pieces in a destructive manner. |
| chip.v | โ | FN: break chips from a hard material such as ice. |
| cleave.v | โ | COD: split or sever along a natural grain or line. |
| dissect.v | โ | FN: methodically cut up |
| dissolve.v | โ | FN: cause (a solid) to come apart in solution. |
| fracture.v | โ | FN: cause to end up in multiple pieces. |
| fragment.v | โ | FN: cause to break into small, usually sharp-edged pieces (i.e. fragments). |
| rend.v | โ | COD: tear to pieces. |
| rip up.v | โ | COD: tear something into small pieces. |
| rip.v | โ | FN: separate into pieces by tearing |
| rive.v | โ | COD: tear apart. |
| shatter.v | โ | FN: cause to separate into many pieces due to a sharp impact. |
| shiver.v | โ | COD: break into shivers. |
| shred.v | โ | COD: tear or cut into shreds. |
| sliver.v | โ | COD: cut or break into slivers. |
| smash.v | โ | FN: cause to break into pieces by hitting violently. |
| snap.v | โ | FN: cause to break suddenly after the application of tension. |
| splinter.v | โ | FN: cause to break into small, long, thin pieces (i.e. splinters). |
| split.v | โ | FN: cause to separate into 2 or more pieces. |
| take apart.v | โ | FN: separate into constituent parts |
| tear up.v | โ | FN: rip into many small pieces. |
| tear.v | โ | COD: pull or rip apart or to pieces. |
None.
None.
No visual units
This frame has no visual-unit images.