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Cause_to_wake [agentive]

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An Agent or Cause causes a Sleeper to transition from the Sleep_state to wakeful consciousness.

The earthquake woke me from a nightmare.

Properties

ID
#293
Entry
frm_cause_to_wake
Namespace
Eventive.Agentive
FrameNet version
Cause_to_wake (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Cause_to_wake

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent is the person performing the intentional act.
category
sentient
โ€”
Cause
An animate or inanimate entity, a force, or event that produces an effect. Volitionality is not a necessary characteristic of Causes.
The rain woke me.
The smell of cooking woke the children.
โ€” โ€”
Sleeper
The person or being that is sleeping.
โ€” โ€”

FE Core Set(s) and Excludes

Excludes
Agent Cause

Peripheral Frame Elements (7)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
The degree to which the Sleeper ends up awake.

I couldn't manage to rouse him completely|Degr, he could only mumble.
category
degree
โ€”
Instrument
This FE identifies the Instrument with which an Agent intentionally affects a Patient.
category
physical_entity
โ€”
Manner
Any description of the event (or state) which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
category
manner
โ€”
Means
This FE identifies the Means by which an Agent intentionally affects a Patient.
category
state_of_affairs
โ€”
Place
Where the event takes place.
category
locative_relation
โ€”
Sleep_state
This describes the state out of which the Sleeper is awakened.
โ€” โ€”
Time
When the event occurs.
category
time
โ€”

Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Explanation
This FE identifies the Explanation for which an intentional act is performed.
Mary woke him because he looked troubled.
category
state_of_affairs
โ€”
Purpose
This FE identifies the purpose for which an Agent wakes the Sleeper.
John roused her to irritate her.
category
state_of_affairs
โ€”

Frame-Frame Relations (2)

Causative

Causative relations
Is causative of
Being_awake
FE-FE

Inheritance

Inheritance relations
Inherits from
Transitive_action
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
awaken.v โ€” COD: stop or cause to stop sleeping.
get up.v โ€” FN: cause to rise from bed after sleeping
rouse.v โ€” COD: bring out of sleep; awaken.
wake up.v โ€” COD: cause to emerge from a state of sleep
wake.v โ€” COD: emerge or cause to emerge from a state of sleep; stop sleeping.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.