FrameNet Berkeley

Frame Report

Search the frame index by name, then open a frame to read its full report.

Searching frames

Being_awake [experiencer_state]

โ€น Back Next โ€บ
A Protagonist is awake at some Time and Place. This entails the Protagonist having a higher general level of awareness of the surroundings than when asleep.

He's awake!

Properties

ID
#1681
Entry
frm_being_awake
Namespace
Experiential.Experiencer_state
FrameNet version
Being_awake (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Being_awake

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Protagonist
The entity that is not sleeping.

She|pro was awake through the whole football game.
category
sentient
โ€”

Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Duration
This FE identifies the Duration of time for which the Protagonist is awake.
category
duration
โ€”
Manner
Any description of the Protagonist being awake which is not covered by more specific FEs including secondary effects (quietly, noisily), and general descriptions comparing events (the same way).

category
manner
โ€”
Place
Where the event takes place.
category
locative_relation
โ€”
Time
This FE identifies the Time when the Protagonist is awake.
category
time
โ€”

Extra-thematic Frame Elements (1)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Degree
The degree to which the Protagonist is awake.
category
degree
โ€”

Frame-Frame Relations (5)

Causative

Causative relations
Has as causative
Cause_to_wake
FE-FE

Precedes

Precedes relations
Is preceded by
Waking_up
FE-FE
Precedes
Fall_asleep
FE-FE
Precedes
Getting_up
FE-FE

SubFrame

SubFrame relations
Is subframe of
Sleep_wake_cycle
FE-FE

Lexical Units (4)

Lexical units of this frame
LU Type Definition
awake.a โ€” COD: not asleep.
conscious.a โ€” COD: aware of and responding to one's surroundings
wakeful.a โ€” COD: unable or not needing to sleep.
watch.v โ€” COD: remain awake for the purpose of religious observance.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.