FrameNet Berkeley

Frame Report

Search the frame index by name, then open a frame to read its full report.

Searching frames

Waking_up [experiential_change]

โ€น Back Next โ€บ
A Sleeper transitions from a state of consciousness where they are largely unaware of their environment to a wakeful state.

William awoke from a dream.

Properties

ID
#295
Entry
frm_waking_up
Namespace
Experiential.Change
FrameNet version
Waking_up (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Waking_up

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Sleeper
This FE identifies the sleeping entity.
โ€” โ€”
Sleep_state
This describes the state out of which the Sleeper awakens.
He awoke out of a deep dream.
โ€” โ€”

Peripheral Frame Elements (3)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
The Manner in which the Sleeper awakens.
category
manner
โ€”
Place
This FE identifies the Place where the event occurs.
category
locative_relation
โ€”
Time
This FE identifies the Time when the event occurs.
category
time
โ€”

Extra-thematic Frame Elements (6)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
โ€” โ€”
Depictive
The state of the Sleeper upon waking up.
Well, sometimes she just wakes up angry|Dep.
โ€” โ€”
Explanation
The reason for which the Sleeper awakes from the Sleep_state.
โ€” โ€”
Frequency
This frame element is defined as the number of times an event occurs per some unit of time.
โ€” โ€”
New_situation
The New_situation is the situation the Sleeper finds him or herself in upon awaking.
I awoke to the sound of the coffeegrinder.
โ€” โ€”
Particular_iteration
This FE indicates an instance of the Waking_up event within an iterated series of similar events or states.
โ€” โ€”

Frame-Frame Relations (4)

Inheritance

Inheritance relations
Inherits from
Event
FE-FE

Precedes

Precedes relations
Is preceded by
Sleep
FE-FE
Precedes
Being_awake
FE-FE

SubFrame

SubFrame relations
Is subframe of
Sleep_wake_cycle
FE-FE

Lexical Units (7)

Lexical units of this frame
LU Type Definition
awake.v โ€” COD: stop sleeping.
come back around.v โ€” FN: return to consciousness with difficulty.
come to.v โ€” FN: wake up
get up.v โ€” FN: to wake up
revive.v โ€” FN: to return to consciousness
wake up.v โ€” COD: emerge from a state of sleep
wake.v โ€” COD: emerge from a state of sleep
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.