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Cause_change_of_phase [agentive]
A Cause or Agent causes a Patient to undergo a change of phase. The Result of the change may be given, along with the Initial_state and the Circumstances under which the change can occur. Note that this frame contrasts with Cause_change_of_consistency in that this frame describes causation of a change of a Patient between different phases (i.e. solid to liquid or frozen to "unfrozen"). Bob melted the butter. Sally defrosted the chicken to eat for dinner.
Properties
- ID
- #335
- Entry
- frm_cause_change_of_phase
- Namespace
- Eventive.Agentive
- FrameNet version
- Cause_change_of_phase (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Cause_change_of_phase
Core Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The Agent causes the Patient to change phase.
|
category
sentient
|
โ |
| Cause |
The Cause is the non-Agent which brings about the change in the Patient. The sun melted the ice.
|
โ | โ |
| Patient |
The Patient undergoes a change of phase brought about by the Agent.
|
โ | โ |
FE Core Set(s) and Excludes
Excludes
Agent
Cause
Peripheral Frame Elements (12)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Container |
This FE identifies the Container that holds the Patient whose phase is being changed .Melt the butterin a medium-sized pan.
|
โ | โ |
| Degree |
Degree to which the Agent changes the phase of the Patient
|
category
degree
|
โ |
| Duration |
The length of time for which the Agent changes the phase of the Patient.
|
category
duration
|
โ |
| Hot_cold_source |
The Hot_cold_source is the source of the heat or cool. We froze the fish on ice .
|
โ | โ |
| Initial_state |
This is the original state of the Patient.The rock was solidified from its molten state .
|
โ | โ |
| Instrument |
This FE identifies the Instrument with which the Agent intentionally affects the Patient.
|
category
physical_entity
|
โ |
| Manner |
This FE identifies the Manner in which the Agent intentionally affects the Patient.
|
category
manner
|
โ |
| Means |
This FE identifies the Means by which the Agent intentionally affects the Patient
|
category
state_of_affairs
|
โ |
| Medium |
The Medium is the substance which surrounds the Patient and facilitates its phase change.
|
โ | โ |
| Place |
This FE identifies the place where change of phase occurs.
|
category
locative_relation
|
โ |
| Speed |
The Speed at which the change of phase occurs.
|
category
speed
|
โ |
| Time |
This FE identifies the Time at which the change of phase occurs.
|
category
time
|
โ |
Extra-thematic Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
This FE identifies the Circumstances under which the phase change occurs
|
โ | โ |
| Depictive |
The Depictive describes the state of the Agent or Patient at the time of phase change.
|
โ | โ |
| Purpose |
This FE identifies the purpose for which the Agent affects the Patient,
|
category
state_of_affairs
|
โ |
| Result |
Result is the result of the change of phase. the butter was melted to a runny consistency
|
โ | โ |
| Subregion |
The Subregion describes which part of a larger whole is being affected.
These bottles melted at the top|sub and stuck together |
category
locative_relation
|
โ |
Frame-Frame Relations (3)
Causative
Inchoative
Inheritance
Lexical Units (10)
| LU | Type | Definition |
|---|---|---|
| boil.v | โ | FN: cause to come to the boiling (rapid vaporization) phase. |
| defrost.v | โ | COD: thaw (frozen food) |
| evaporate.v | โ | COD: turn from liquid into vapour. |
| flux.v | โ | COD: treat (a metal object) with a flux to promote melting. |
| freeze.v | โ | COD: turn into ice or another solid as a result of extreme cold. |
| liquefy.v | โ | FN: cause to become a liquid |
| melt.v | โ | COD: make liquefied by heating. |
| solidify.v | โ | COD: make or become hard or solid. |
| thaw.v | โ | FN: cause to become soft or liquid as a result of warming up. |
| unfreeze.v | โ | COD: thaw. |
None.
None.
No visual units
This frame has no visual-unit images.