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Cause_bodily_experience [agentive]
An Agent or Cause affects a Body_part of an Experiencer so that the quality of the Experiencer's perceptual experience of the Body_part is qualitatively changed.
Chandra|Agt massaged Liliana's wrist because it was injured.
Chandra massaged Liliana's wrist because it was injured.
Chandra|Agt massaged Liliana's wrist because it was injured.
Chandra massaged Liliana's wrist because it was injured.
Properties
- ID
- #2320
- Entry
- frm_cause_bodily_experience
- Namespace
- Eventive.Agentive
- FrameNet version
- Cause_bodily_experience (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Cause_bodily_experience
Core Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The Agent is the person causing a bodily experience in the Experiencer.
|
category
sentient
|
โ |
| Body_part |
>The Body_part identifies the location on the Experiencer's body where the bodily experience takes place.
|
category
body_part
|
โ |
| Cause |
The Cause marks expressions that indicate some non-intentional, typically non-human, force that affects the Experiencer's Body_part.
The coat chafed a bit . |
โ | โ |
| Experiencer |
The Experiencer is the being or entity whose experience changes.
Do n't tickle me ! If the Experiencer is included in the phrase indicating Body_part, the Experiencer FE is tagged on a second FE layer. Jolosa scratched her|Vic back . |
category
sentient
|
โ |
FE Core Set(s) and Excludes
CoreSet
Agent
Cause
Peripheral Frame Elements (6)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
Degree is the degree to which the Experiencer's bodily experience is affected.
The wool itched too much to wear it all the time . |
category
degree
|
โ |
| Instrument |
This FE is any object manipulated by the Agent to cause the experience.
Rub the sore muscles down with the oil provided . |
category
physical_entity
|
โ |
| Manner |
Any description of the event which is not covered by more specific FEs, including force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
|
category
manner
|
โ |
| Means |
An intentional action performed by the Agent that accomplishes the action indicated by the target.
|
category
state_of_affairs
|
โ |
| Place |
Place identifies the place where the bodily experience is caused.
|
category
locative_relation
|
โ |
| Time |
Time identifies the time when the experience-causing event occurs.
|
category
time
|
โ |
Extra-thematic Frame Elements (14)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the causal event and any of its participants.
|
โ | โ |
| Concessive |
This FE signifies that the state of affairs expressed by the main clause (containing the Cause_bodily_experience event) occurs or holds, and something other than that state of affairs would be expected given the state of affairs in the concessive clause.
|
โ | โ |
| Containing_event |
This FE identifies the event within which the bodily experience is caused.
|
โ | โ |
| Depictive |
Depictive identifies any Depictive phrase describing the actor of an action or the affected entity.
|
โ | โ |
| Duration |
Duration denotes the length of time from the beginning of the Cause_bodily_experience event to its end.
|
โ | โ |
| Explanation |
A fact or action somehow related to the Experiencer that the Agent responds to by causing an experience in the Experiencer.
|
category
state_of_affairs
|
โ |
| Frequency |
How often the Cause_bodily_experience event occurs.
|
โ | โ |
| Iterations |
Iterations refers to the number of times the Agent or Cause causes an experience.
|
โ | โ |
| Particular_iteration |
This FE indicates that the Cause_bodily_experience event is conceived as embedded within an iterated series of similar events or states.
Her sweater was itching her again . |
โ | โ |
| Period_of_iterations |
The length of time from when the Cause_bodily_experience event began to be repeated to when it stopped.
|
โ | โ |
| Purpose |
Purpose identifies the state-of-affairs that an Agent hopes to bring about by causing an experience in the Experiencer.
|
category
state_of_affairs
|
โ |
| Re-encoding |
A description presenting a separate aspect of the experience-causing event.
In a serious breach of decorum , he rubbed Merkel 's shoulders . |
โ | โ |
| Result |
Result identifies the result of the Agent's action.
|
โ | โ |
| Subregion_bodypart |
The Subregion_bodypart defines the precise location on the Body_part in which the experience occurs.
|
โ | โ |
Frame-Frame Relations (3)
Causative
Inheritance
Lexical Units (7)
| LU | Type | Definition |
|---|---|---|
| chafe.v | โ | FN: rub unpleasantly, causing to experience a feeling of constriction. |
| hurt.v | โ | FN: to cause pain in a body part |
| itch.v | โ | FN: cause an uncomfortable bodily sensation that makes one wish to scratch |
| massage.v | โ | FN: apply pressure to muscles and/or joints to relieve pain or soreness. |
| rub.v | โ | FN: apply deep pressure to muscles and/or joints to bring relief from soreness. |
| scratch.v | โ | FN: relieve an unpleasant bodily sensation by minor abrasion of the surface of the skin, often with fingernails. |
| tickle.v | โ | FN: cause to experience a sensation that generates amusement and/or uncontrollable movement away from the stimulus by light physical contact. |
None.
None.
No visual units
This frame has no visual-unit images.