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Eventive_affecting [undergoing]

โ€น Back Next โ€บ
An Entity undergoes some change (the Event) that is (or is construed as) punctual. (This frame exists mainly to allow common FEs to be inherited.)

This happens to me all the time.

The area was struck by tragedy in 1996, when an assassin killed 35 people in Port Arthur.

Properties

ID
#88
Entry
frm_eventive_affecting
Namespace
Eventive.Undergoing
FrameNet version
Eventive_affecting (fn_1.7_2023)
Domains
โ€”
Types
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Ontological type
โ€”
English name
Eventive_affecting

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Entity
This FE identifies the entity, concrete or abstract.
โ€” โ€”

Core Unexpressed Frame Elements (1)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Event
This FE identifies the event which occurs and affects the Entity.
category
state_of_affairs
โ€”

Peripheral Frame Elements (3)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
Any description of the event which is not covered by more specific FEs, including secondary effects (quietly, loudly) and general descriptions comparing events (the same way).
โ€” โ€”
Place
This FE identifies where the event takes place.
category
locative_relation
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Time
This FE identifies the time when the event occurs.
category
time
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Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Explanation
This FE identifies the Explanation for which an event occurs.
category
state_of_affairs
โ€”
Frequency
How often the Event happens to the Entity.
โ€” โ€”

Frame-Frame Relations (23)

Inheritance

Inheritance relations
Inherits from
Event
FE-FE
Is Inherited By
Aging
FE-FE
Is Inherited By
Arriving
FE-FE
Is Inherited By
Causation
FE-FE
Is Inherited By
Come_down_with
FE-FE
Is Inherited By
Departing
FE-FE
Is Inherited By
Destiny
FE-FE
Is Inherited By
Eventive_cognizer_affecting
FE-FE
Is Inherited By
Explosion
FE-FE
Is Inherited By
Historic_event
FE-FE
Is Inherited By
Lose_possession
FE-FE
Is Inherited By
Response
FE-FE
Is Inherited By
Transfer
FE-FE

Perspective

Perspective relations
Perspective on
Undergoing_scenario
FE-FE

Using

Using relations
Is used by
Activity_pause
FE-FE
Is used by
Activity_prepare
FE-FE
Is used by
Activity_start
FE-FE
Is used by
Activity_stop
FE-FE
Is used by
Catastrophe
FE-FE
Is used by
Individual_history
FE-FE
Is used by
Memory
FE-FE
Is used by
Social_event
FE-FE
Is used by
Undergoing
FE-FE

Lexical Units (6)

Lexical units of this frame
LU Type Definition
happen.v โ€” COD: take place, occur
hit.v โ€” FN: to occur suddenly and with less-than-desirable consequences.
see.v โ€” FN: experience the occurrence of an event.
strike.v โ€” FN: occur with less-than-desirable consequences
suffer.v โ€” FN: to have something bad happen to oneself, typically physical harm "He suffered a spinal cord injury in high school.."
what become.v โ€” FN: (questioning the subject) happen (to) [implying likely negative impact on the entity affected]
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.