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Activity_stop [agentive]

โ€น Back Next โ€บ
An Agent ceases an Activity without completing it.

After the lawsuit, the company stopped producing the once very profitable toy.

The rugby club terminated negotiations with Argyll in September 1988.

Properties

ID
#166
Entry
frm_activity_stop
Namespace
Eventive.Agentive
FrameNet version
Activity_stop (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Activity_stop

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
This FE identifies Agent that stops the Activity.
category
sentient
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Core Unexpressed Frame Elements (1)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Activity
This FE identifies the Activity that the Agent stops.
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Peripheral Frame Elements (5)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
This FE describes the completeness of stopping.
category
degree
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Duration
This FE identifies the length of Time during which the Activity is stopped.
category
duration
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Manner
This FE identifies the Manner in which the Agent stops the Activity.
category
manner
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Place
This FE identifies the Place where the Agent stops the Activity.
category
locative_relation
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Time
This FE identifies the Time when the Agent stops the Activity.
category
time
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Extra-thematic Frame Elements (12)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
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Co-timed_event
This FE identifies the last Co-timed_event of the stopped Activity.
With the arrival of the bishop, everyone stopped working.
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Containing_event
This FE identifies an event during which the Agent stops the Activity.
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Depictive
This FE is used for a Depictive phrase describing the actor or undergoer of an action.
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Event_description
In general, this FE is used for phrases that describe the clause of the target as a whole.
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Explanation
The reason the Agent stops the Activity.
category
state_of_affairs
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Frequency
This frame element is defined as the number of times an event occurs per some unit of time. A Frequency expression answers the question how often. It is to be distinguished from Iteration, which pertains simply to the number of times an event occurs-Iteration expressions answer the question how many times.
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Means
This FE identifies the Means by which the Agent stops the Activity.
category
state_of_affairs
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Particular_iteration
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
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Purpose
This FE identifies the Purpose for which an Agent stopped the Activity.
category
state_of_affairs
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Re-encoding
This FE presents the current frame as an integral part of a larger conceptualization expressed by another frame.
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Result
This FE identifies the Result of the stopped Activity.
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Frame-Frame Relations (7)

Inheritance

Inheritance relations
Inherits from
Process_stop
FE-FE
Is Inherited By
Halt
FE-FE

Precedes

Precedes relations
Is preceded by
Activity_ongoing
FE-FE

SubFrame

SubFrame relations
Is subframe of
Activity
FE-FE

Using

Using relations

Lexical Units (8)

Lexical units of this frame
LU Type Definition
abandon.v โ€” COD: give up (an action or practice) completely. [FN: this is distinct from abandoning a belief]
cease.v โ€” COD: come or bring to an end; stop.
discontinue.v โ€” COD: stop doing, providing, or making.
halt.v โ€” COD: bring or come to an abrupt stop
quit.v โ€” FN: stop doing something
stop.v โ€” COD: discontinue an action, practice, or habit.
terminate.v โ€” COD: bring to an end.
termination.n โ€” FN: the event in which an Agent ceases an Activity without completing it
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.