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Activity_start [agentive]

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An Agent initiates the beginning of an ongoing Activity in which he will be continuously involved.

At the same time, city-states began to grow in influence on the southern Greek mainland.

Naturally, I started crying to get out of work.

Properties

ID
#146
Entry
frm_activity_start
Namespace
Eventive.Agentive
FrameNet version
Activity_start (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Activity_start

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Activity
This FE identifies the Activity that an Agent starts.
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Agent
This FE identifies the being that starts the intentional Activity.
category
sentient
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Peripheral Frame Elements (5)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
This FE identifies the Manner in which an Agent starts an Activity.
category
manner
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Means
This FE identifies the Means by which an Agent starts an Activity.
category
state_of_affairs
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Place
This FE identifies the Place where the Agent starts an Activity.
category
locative_relation
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Purpose
This FE identifies the Purpose for which an Agent engages in a starting Activity.
category
state_of_affairs
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Time
This FE identifies the Time when the Agent starts an Activity.
category
time
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Extra-thematic Frame Elements (10)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
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Co-timed_event
This FE identifies the first Co-timed_event of the started Activity.The peace march started with a prayer.
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Communicative_force
This FE indicates the Communicative_force|Cf or authority with which the target operates (often denoted by words such as "officially," "formally," "technically," etc.).
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Concessive
This FE signifies that the state of affairs expressed by the main clause (containing the target) occurs or holds, and something other than that state of affairs would be expected given the state of affairs in the concessive clause.
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Containing_event
This FE identifies an event during which the Agent starts the Activity.
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Depictive
This FE identifies the Depictive phrase describing the actor or undergoer of an action.
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Event_description
In general, this FE is used for phrases that describe the clause of the target as a whole. There are two somewhat distinct subgroups of sentence modifiers that cover this function.
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Explanation
The Explanation denotes a proposition from which the main clause (headed by the target) logically follows. This often means that the Explanation causes the target's proposition, but not in all cases. I
category
state_of_affairs
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New_situation
A consecutive event to the starting of the Activity of the Agent.
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Particular_iteration
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states. In addition, most expressions of Particular_iteration indicate which instance of the series is being referred to.
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Frame-Frame Relations (5)

Inheritance

Inheritance relations
Inherits from
Process_start
FE-FE

Precedes

Precedes relations
Is preceded by
Activity_ready_state
FE-FE
Precedes
Activity_ongoing
FE-FE

SubFrame

SubFrame relations
Is subframe of
Activity
FE-FE

Using

Using relations

Lexical Units (14)

Lexical units of this frame
LU Type Definition
begin.v โ€” COD: perform or undergo the first part of (an action or activity).
beginner.n โ€” FN: performer of the first part of an activity
commence.v โ€” COD: begin.
enter.v โ€” COD: begin to be involved in
get started.v โ€” FN: begin (a preliminary part or the very first part of a task)
initiate.v โ€” COD: cause (a process or action) to begin.
launch.v โ€” FN: begin an activity energetically and enthusiastically
neophyte.n โ€” COD: a person who is new to a subject, skill, or belief.
open.v โ€” FN: begin an attack (esp. with "fire").
set about.v โ€” FN: vigorously start on or towards (a complex or demanding goal).
start.v โ€” COD: begin to do.
strike up.v โ€” FN: to start an activity (usually social or communicative) suddenly
swing.v โ€” FN: start (a very active, vigorous activity) in response (to something).
take up.v โ€” FN: begin to hold or fulfil a position or post.
Frame Chain TQR Visual Units

None.

None.

No visual units

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