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Bringing [agentive]

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This frame concerns the movement of a Theme and an Agent and/or Carrier. The Agent, a person or other sentient entity, controls the shared Path by moving the Theme during the motion. In other words, the Agent has overall motion in directing the motion of the Theme. The Carrier may be a separate entity, or it may be the Agent's body. The Constant_location may be a subregion of the Agent's body or (a subregion of) a vehicle that the Agent uses.

Karl carried the books across campus to the library|goa on his head|CL.
Karl carried the books across campus to the library|goa in his truck|CL.
Karl carried the books across campus to the library|goa by truck.
The truck carried the books across campus to the library|goa in specially designed boxes|CL.
The FEs include Path, Goal, and Source. Area is an area that contains the motion when the path is understood as irregular.
This frame emphasizes the path of movement as opposed to the FEs Source or Goal as in Filling or Placing.

Properties

ID
#240
Entry
frm_bringing
Namespace
Eventive.Agentive
FrameNet version
Bringing (fn_1.7_2023)
Domains
โ€”
Types
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Ontological type
โ€”
English name
Bringing

Core Frame Elements (7)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent is a sentient being who physically controls the movement of the Theme via the carrier, accompanying the Theme.
Karl carried the books across the campus to the library.
category
sentient
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Area
Area is used for descriprion of a general area in which the carrying action takes place when the motion is understood to be irregular or not to consist of a single, linear path.
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Carrier
The Carrier provides support for the Theme. Movement of the Carrier results in movement of the Theme.
The boat|Car ferried the troops across the river.
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Goal
Goal identifies the endpoint of the path.

Karl carried the books to the library|goa.
category
goal
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Path
Path along which carrying occurs.
Karl carried the books across the campus.
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Source
Source indicates the beginning of the path along which the Theme travels.

Karl hauled the books from the library|sou to the office.
category
source
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Theme
The objects being carried.
Karl toted the books to the car.
category
physical_object
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FE Core Set(s) and Excludes

CoreSet
Goal Path Source
CoreSet
Agent Carrier
Excludes
Area Goal Path Source

Peripheral Frame Elements (8)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Constant_location
The Constant_location expresses the location of the Theme relative to the Carrier. This relationship holds for the entire length of the carrying event.

Karl took the books to the library in his car|CL.
Karl carried the books to the library in his arms|CL.
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Distance
This FE identifies the Distance the Theme is carried.
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Manner
This FE identifies the Manner in which the Carrier or Agent carries the Theme .
category
manner
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Means
The actions the Agent takes to move the Theme.
The books were taken to the library by helicopter deliveries|Mns.
I haul books by putting them on top of my head|Mns.
category
state_of_affairs
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Place
The Place is the general area that serves as a setting for the specific motion of the Agent and Theme (with Source, Path, or Goal).
Even in such a small port, these boats would transport many tons of trade-goods in to shore annually.
category
locative_relation
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Purpose
The Purpose for which the Carrier or Agent carries the Theme . We had to carry the heavy weights all the way to the top of the hillto show our strength|Pps.
category
state_of_affairs
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Speed
The Speed is the rate at which the carrying or transporting occurs.
category
speed
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Time
The time in which the carrying event takes place.
category
time
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Extra-thematic Frame Elements (9)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Beneficiary
This FE describes the particpant for whom the bringing is beneficial.
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Co-participant
Co_participant is an entity that participates in a coordinated way in the same event as the primary protagonist, regardless of whether the protagonist, and hence the Co-participant, is more agent- or more undergoer-like.
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Degree
This frame element selects some gradable attribute and modifies the expected value for it.
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Depictive
Depictive identifies a phrase describing the Carrier, Agent or Theme.
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Duration
Duration denotes the length of time from the beginning of a continuous situation (the one denoted by the target) to its end. In many cases, the continuous situation is a dynamic action which is ongoing, while in others it is simply an undifferentiated state.
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Explanation
Explanation denotes a proposition from which the main clause (headed by the target) logically follows. This often means that the Explanation causes the target's proposition, but not in all cases.
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Frequency
This frame element is used to indicate the location of a participant in cases where the multiple participants of an event are not co-located in the typical fashion.
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Particular_iteration
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
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Period_of_iterations
This FE is minimally distinct from Duration and Duration_of final_state in that the clause described is conveyed to be iterative.
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Frame-Frame Relations (9)

Inheritance

Inheritance relations
Is Inherited By
Smuggling
FE-FE

See_also

See_also relations
Has as see_also
Motion
FE-FE
Has as see_also
Cause_motion
FE-FE
See_also
Passing
FE-FE
See_also
Sending
FE-FE

Using

Using relations
Is used by
Convoy
FE-FE
Is used by
Sending
FE-FE
Uses
Cause_motion
FE-FE
Uses
Motion
FE-FE

Lexical Units (31)

Lexical units of this frame
LU Type Definition
airlift.v โ€” FN: to move an entity from one location to another by means of air transport
bear.v โ€” COD: carry.
bike.v โ€” FN: to convey by bicycle.
bring.v โ€” COD: carry or accompany to a place.
bus.v โ€” FN: transport a group of items.
carry.v โ€” COD: move or transport from one place to another.
cart.v โ€” FN: carry, sometimes in a cart
convey.v โ€” COD: transport or carry to a place.
drive.v โ€” COD: convey in a car.
ferry.v โ€” COD: convey by ferry or other transport, especially on short, regular trips.
fetch.v โ€” COD: go for and bring back.
fly.v โ€” FN: transport by air.
get.v โ€” FN: bring
haul.v โ€” COD: transport in a truck or cart
hump.v โ€” COD: with obj. and adverbial of direction informal lift or carry (a heavy object) with difficulty.
jet.v โ€” FN: transport by means of jet aircraft
lug.v โ€” COD: carry or drag with great effort
mobile.a โ€” COD: able to move or be moved freely or easily.
motor.v โ€” FN: transport by means of motor vehicle
paddle.v โ€” FN: transport by non-motorized watercraft
portable.a โ€” COD: able to be easily carried or moved.
row.v โ€” FN: transport by means of non-motorized watercraft
schlep.v โ€” COD: haul or carry with difficulty.
shuttle.v โ€” FN: transport a group, as in a bus or shuttle.
take.v โ€” COD: carry or bring with one; convey or guide.
tote.v โ€” COD: carry.
transport.n โ€” FN: the action of bringing something from one place to another by some carrier.
transport.v โ€” COD: take or carry from one place to another by means of a vehicle, aircraft, or ship.
truck.v โ€” COD: convey by truck.
trundle.v โ€” FN: to move (s.t. with wheels).
wheel.v โ€” FN: carry in or on a vehicle with wheels
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.