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Finish_competition [agentive]

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A Competition comes to an end, with a Competitor tying, winning, or losing against an Opponent (or opponents) according to their Score. (In the symmetrical situation of a tie, the Competitor and Opponent may be jointly mentioned as Competitors.) According to the Score that the Competitor and Opponent have achieved, they may receive a Rank or a Prize. The Margin may also be mentioned.

Unbelievable--he lost the gold medal by just .02 points!
Looks like it will came to a draw between Woods and Stephenson.

Properties

ID
#798
Entry
frm_finish_competition
Namespace
Eventive.Agentive
FrameNet version
Finish_competition (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Finish_competition

Core Frame Elements (4)

Core Frame Elements
Frame element Definition Semantic type Constraint
Competition
The event in which the Competitors compete with each other.
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Competitor
The individual involved in the Competition.
category
sentient
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Competitors
The individuals who compete against each other.
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Opponent
The individual that the Competitor has been competing against.
Requires: Competitor
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FE Core Set(s) and Excludes

Excludes
Competitor Competitors Opponent

Peripheral Frame Elements (9)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
Any description of the Competition which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of a Competitor that also affect their action (presumptuously, coldly, deliberately, eagerly, carefully).
category
manner
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Margin
The amount by which the Competitor 's and Opponent 's Scores differ.
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Means
An action of the Competitor that results in the outcome of the Competition.
category
state_of_affairs
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Place
The location at which the Competition takes place.
category
locative_relation
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Prize
A socially and/or monetarily significant entity which is given to a Competitor according to Score or Rank.
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Rank
The rank (according to Score) that a Competitor acheives.
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Score
A quantity whereby progress is measured during the game, and Rank and Prizes are awarded to the Competitors afterward.
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Time
The time at which the Competition takes place.
category
time
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Venue
This FE is for the named venue of a competition, particularly when the place has been built for the purpose of a competition.
The Mets won against the Yankees at Shea Stadium.
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Extra-thematic Frame Elements (1)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Particular_iteration
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
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Frame-Frame Relations (5)

Inheritance

Inheritance relations
Inherits from
Finish_game
FE-FE

See_also

See_also relations
Has as see_also
Win_prize
FE-FE

SubFrame

SubFrame relations
Is subframe of
Competition
FE-FE

Using

Using relations
Is used by
Margin_of_resolution
FE-FE

Lexical Units (13)

Lexical units of this frame
LU Type Definition
draw.n โ€” COD: a game or match that ends with the scores even.
fold.v โ€” FN: (in poke) that act of willfully ending a round of poker, usually in order to protect gambler from higher betting losses.
lose.v โ€” COD: fail to win.
loss.n โ€” COD: a defeat in sport.
show.v โ€” FN: to finish third in a race
tie.n โ€” COD: a result in a game or match in which two or more competitors have tied
tie.v โ€” COD: achieve the same score or ranking as another competitor.
victor.n โ€” COD: a person who defeats an enemy or opponent in a battle, game, or competition
victorious.a โ€” COD: having won a victory; triumphant
victory.n โ€” COD: an act of defeating an enemy or opponent in a battle, game, or competition.
win.n โ€” COD: a victory, especially in a game or contest
win.v โ€” FN: be victorious
winner.n โ€” COD: a person or thing that wins.
Frame Chain TQR Visual Units

None.

None.

No visual units

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