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Success_or_failure [agentive]

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An Agent has attempted to achieve a Goal, and the actual outcome of the Agent's action has been resolved, so that it either specifically matches the Agent's intent (e.g. success) or does not match it (e.g. failure).

He|age pulled off his April Fool's Day prank|goa by the barest of margins|deg .
Unfortunately, we|age were n't successful. DNI|goa
We|age failed miserably|deg at getting the gay rights bill passed|goa .

Properties

ID
#1388
Entry
frm_success_or_failure
Namespace
Eventive.Agentive
FrameNet version
Success_or_failure (fn_1.7_2023)
Domains
โ€”
Types
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Ontological type
โ€”
English name
Success_or_failure

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent makes an attempt to achieve a Goal.
John managed a feeble smile.
category
sentient
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Core Unexpressed Frame Elements (2)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Goal
The Goal is what the Agent attempts to achieve.

If you don't succeed in your subterfuge|goa, then report back for further orders.
category
goal
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Role
A participant function in a particular event or in events of a particular kind.

Benedikt was successful as a master brewer of beer|rol.
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FE Core Set(s) and Excludes

Excludes
Goal Role

Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
This FE identifies the Degree to which an attempt occurs.

Your attempt at convincing me has utterly|deg failed.
category
degree
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Means
This FE identifies the Means by which the Goal is achieved (or not).
category
state_of_affairs
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Place
The place where an attempt succeeds or fails.

On the bridge he succeeded in putting the wig on the corpse.
category
locative_relation
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Time
This FE identifies the Time when the attempt succeeds or fails.
category
time
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Extra-thematic Frame Elements (5)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
This FE is applied to expressions which indicate the prevailing physical conditions for the event, or some concurrent states of affairs.

And could anybody have succeeded under those conditions, using other methods?
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Containing_event
This FE identifies an event during which the Agent attempts to achieve a Goal.

He was successful in the Smithers v Burns case|con.
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Depictive
The Depictive is a phrase which describes the Agent.
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Explanation
The Explanation denotes a proposition from which the success or failure logically follows. This often means that the Explanation causes the success or failure, but not in all cases.


Kerry failed because of his inability to tell his own story|exp.
category
state_of_affairs
โ€”
Re-encoding
Re-encoding presents the success or failure event as an integral part of a larger conceptualization expressed by another frame.
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Frame-Frame Relations (8)

Causative

Causative relations
Has as causative
Thwarting
FE-FE

Inheritance

Inheritance relations
Is Inherited By
Endeavor_failure
FE-FE
Is Inherited By
Hit_or_miss
FE-FE
Is Inherited By
Surviving
FE-FE

Perspective

Perspective relations
Perspective on
Result_of_attempt_scenario
FE-FE

See_also

See_also relations
See_also
Personal_success
FE-FE

Using

Using relations
Is used by
Accuracy
FE-FE
Is used by
Finish_competition
FE-FE

Lexical Units (12)

Lexical units of this frame
LU Type Definition
ace.v โ€” FN: to be successful at obtaining an attempted goal with perfect or near-perfect results
fail.v โ€” COD: be unsuccessful in an undertaking
failing.n โ€” FN: characteristic failure or shortcoming
failure.n โ€” FN: an endeavor that does not succeed
get there.v โ€” FN: to succeed in achieving a goal
manage.v โ€” FN: succeed in attaining a goal
miss.v โ€” COD: fail to attend, watch, or participate in.
pull off.v โ€” COD: succeed in achieving or winning something difficult.
succeed.v โ€” COD: achieve an aim or purpose.
success.n โ€” COD: the accomplishment of an aim or purpose.
successful.a โ€” COD: accomplishing an aim or purpose.
unsuccessful.a โ€” FN: being in the state of failing to accomplish a goal
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.