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Accuracy [gradable]
An Agent is involved in an activity whose degree of success is dependent on a parameter of the action matching a particular set of values of a continuous variable or variables (e.g. quantity, location, time).
The Agent, or metonymically the Instrument or Means action, is described in terms of the actual or expected Deviation between the location, time, or quantity in the activity and the location, time, or quantity which is necessary for the intended event.
The Longview Rangefinder is accurate to within one foot per hundred yards .
His estimate was off by an order of magnitude .
The fork truck operator must be fairly accurate in his aim.
The precision of the daily measurements is dependent on a number of factors.
The Agent, or metonymically the Instrument or Means action, is described in terms of the actual or expected Deviation between the location, time, or quantity in the activity and the location, time, or quantity which is necessary for the intended event.
The Longview Rangefinder is accurate to within one foot per hundred yards .
His estimate was off by an order of magnitude .
The fork truck operator must be fairly accurate in his aim.
The precision of the daily measurements is dependent on a number of factors.
Properties
- ID
- #1903
- Entry
- frm_accuracy
- Namespace
- Attribute.Gradable
- FrameNet version
- Accuracy (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Accuracy
Core Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The individual who tries to interact with the Target.
The mailman is very exact about addresses -- he has to be . |
category
sentient
|
โ |
| Degree |
How closely the expected or actual location that the Instrument interacts with corresponds to the Target_value.
|
category
degree
|
โ |
| Deviation |
Expected or actual deviation from the Target_value.
For this they would need a thermometer accurate to within a microkelvin. |
โ | โ |
| Instrument |
The object manipulated by the Agent in order to interact with the Target.
|
โ | โ |
| Means |
This FE identifies the Means by which the Agent attempts to hit a Target_value.
|
category
state_of_affairs
|
โ |
Extra-thematic Frame Elements (8)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
|
โ | โ |
| Domain |
The particular aspect or domain in which something is accurate.
|
โ | โ |
| Frequency |
How often the Agent, Means, or Instrument is accurate.
|
โ | โ |
| Outcome |
The Outcome is the failure or success of an attempt at interaction, incorporated in the LUs of the frame.
|
โ | โ |
| Place |
The place where the Agent manages or fails to interact with the Target.
|
category
locative_relation
|
โ |
| Target |
The Target is the entity whose attributes (esp. position) the Agent is attempting to match in an action.
|
โ | โ |
| Target_value |
The value or values for a parameter that match the Agent's intent.
|
โ | โ |
| Time |
This FE identifies the Time when something hits or misses.
|
category
time
|
โ |
Frame-Frame Relations (3)
Inheritance
Using
Lexical Units (12)
| LU | Type | Definition |
|---|---|---|
| accuracy.n | โ | FN: the precision of an instrument |
| accurate.a | โ | COD: capable of or successful in reaching the intended target |
| accurately.adv | โ | FN: with precision |
| exact.a | โ | COD: accurate or correct in all details |
| inaccuracy.n | โ | FN: a failure to reach the correct reading |
| inaccurate.a | โ | COD: not accurate |
| inaccurately.adv | โ | FN: without precision |
| off.prep | โ | FN: not of the correct reading |
| on.prep | โ | FN: of a correct reading |
| precise.a | โ | COD: marked by exactness and accuracy of expression or detail. |
| precision.n | โ | COD: refinement in a measurement or specification, especially as represented by the number of digits given. |
| true.a | โ | FN: Especially accurate |
None.
None.
No visual units
This frame has no visual-unit images.