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Using [agentive]

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An Agent manipulates an Instrument in order to achieve a Purpose.

For cold conditions, we recommend that you use a heat gun or a hair dryer|ins to make the adhesive work better.

Properties

ID
#1141
Entry
frm_using
Namespace
Eventive.Agentive
FrameNet version
Using (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Using

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent uses the Instrument to achieve their Purpose.
category
sentient
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Instrument
An entity directed by the Agent that serves to bring about the Purpose of the Agent.

For cold conditions, we recommend using a heat gun or a hair dryer|ins to make the adhesive work better.
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Purpose
This FE identifies the purpose for which an Agent uses the Instrument.
category
state_of_affairs
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Core Unexpressed Frame Elements (1)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Role
An Instrument that has a function associated with it.

Mirabella shared the mischievous vision of childlike exuberance and used the chair as a pseudo jungle gym|rol.
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FE Core Set(s) and Excludes

CoreSet
Purpose Role

Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Manner
Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action ( deliberately, eagerly, carefully).


category
manner
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Means
This FE identifies the Means by which an Agent uses the Instrument.
category
state_of_affairs
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Place
This FE identifies the place where the Agent uses the Instrument.
category
locative_relation
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Time
This FE identifies the time when the Agent uses the Instrument.

I went and used that ball yesterday|tim and i bowled 5 games and i left about 14 ten pins with it.
category
time
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Extra-thematic Frame Elements (10)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
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Containing_event
An event within which the Agent uses the Instrument. Often, the Containing_event will also give an indication of the Agent's Purpose.

In the 1950s, the titanium metal industry was established primarily in response to the emerging aerospace industry which used it in the manufacture of airframe|con .
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Degree
This frame element selects some gradable attribute of the Instrument or the Using act and modifies the expected value for it.
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Depictive
This FE describes a participant of the state of affairs introduced by the target as being in some state during the action. The depicted state does not necessarily or usually facilitate or cause the state of affairs reported by the target.
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Duration
Duration denotes the length of time from the beginning of a continuous situation to its end. In many cases, the continuous situation is a dynamic action which is ongoing, while in others it is simply an undifferentiated state.
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Explanation
The Explanation denotes a proposition from which the main clause (headed by the target) logically follows. This often means that the Explanation causes the target's proposition, but not in all cases.
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Frequency
This frame element is defined as the number of times an event occurs per some unit of time. A Frequency expression answers the question "how often."
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Group
This FE identifies the population within which the Using event occurs.
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Outcome
The Outcome is the failure or success of the Agent's using the Instrument to achieve their Purpose.

It has been used successfully|out in physician offices, schools, and in sensory function laboratories for over 35 years.
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Period_of_iterations
This FE modifies a clause with an iterative interpretation, which may be signified by the simple present tense on the main verb.
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Frame-Frame Relations (10)

Inheritance

Inheritance relations
Inherits from
Intentionally_affect
FE-FE
Is Inherited By
Attempt_means
FE-FE
Is Inherited By
Detonate_explosive
FE-FE
Is Inherited By
Expend_resource
FE-FE
Is Inherited By
Operating_a_system
FE-FE
Is Inherited By
Use_firearm
FE-FE

See_also

See_also relations
Has as see_also
Operating_a_system
FE-FE

Using

Using relations
Is used by
Artifact
FE-FE
Is used by
Function
FE-FE
Is used by
Usefulness
FE-FE

Lexical Units (13)

Lexical units of this frame
LU Type Definition
application.n โ€” COD: the action of putting something into operation.
apply.v โ€” FN: put to use
avail oneself.v โ€” COD: use or take advantage of.
employ.v โ€” COD: make use of.
employment.n โ€” FN: application or use in a particular situation.
exercise.v โ€” FN: to use or apply one's power or ability in order to achieve a goal.
operate.v โ€” FN: control a device (in order to acheive the prototypical function of the device).
operation.n โ€” COD: the action or process of operating.
operational.a โ€” COD: relating to the operation
use.n โ€” COD: the action of using or state of being used.
use.v โ€” COD: take, hold, or deploy as a means of accomplishing or achieving something
utilisation.n โ€” FN: making practical and effective use of
utilise.v โ€” COD: make practical and effective use of.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.