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Detonate_explosive [agentive]

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An Agent causes an Explosive device to explode.

Who detonated that bomb|exp?

Properties

ID
#2575
Entry
frm_detonate_explosive
Namespace
Eventive.Agentive
FrameNet version
Detonate_explosive (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Detonate_explosive

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent detonates the Explosive.
category
sentient
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Explosive
The Explosive causes damage to surrounding objects when operated by the Agent.
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Peripheral Frame Elements (7)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Instrument
An implement used by the Agent to detonate the Explosive.

The assailants seem to have detonated the bombs with a cellphone|ins.
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Manner
Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action ( deliberately, eagerly, carefully).


category
manner
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Means
This FE identifies the Means by which an Agent detonates the Explosive.
category
state_of_affairs
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Place
This FE identifies the place where the Agent detonates the Explosive.
category
locative_relation
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Purpose
This FE identifies the purpose for which an Agent detonates the Explosive.
category
state_of_affairs
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Time
This FE identifies the time when the Agent detonates the Explosive.
category
time
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Victim
The Victim (typically an individual or structure) is targeted by the explosion or inadvertantly damaged by the explosion. May be indicated explicitly with on or against, but is often implied by place expressions, in which case the FE is indicated on the second layer.

Minutes later assailants detonated a bomb against the walls of police headquarters|vic.
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Extra-thematic Frame Elements (9)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
Circumstances describe the state of the world (at a particular time and place) which is specifically independent of the event itself and any of its participants.
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Containing_event
An event within which the Agent detonates the Explosive. Often, the Containing_event will also give an indication of the Agent's Purpose.
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Degree
This frame element selects some gradable attribute of the Explosive or the detonation act and modifies the expected value for it.
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Depictive
This FE describes a participant of the state of affairs introduced by the target as being in some state during the action. The depicted state does not necessarily or usually facilitate or cause the state of affairs reported by the target.
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Duration
Duration denotes the length of time from the beginning of a continuous situation to its end. In many cases, the continuous situation is a dynamic action which is ongoing, while in others it is simply an undifferentiated state.
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Explanation
The Explanation denotes a proposition from which the main clause (headed by the target) logically follows. This often means that the Explanation causes the target's proposition, but not in all cases.
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Frequency
This frame element is defined as the number of times an event occurs per some unit of time. A Frequency expression answers the question "how often."
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Outcome
The Outcome is the failure or success of the Agent's detonating the Explosive his or her Purpose.
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Period_of_iterations
This FE modifies a clause with an iterative interpretation, which may be signified by the simple present tense on the main verb.
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Frame-Frame Relations (1)

Inheritance

Inheritance relations
Inherits from
Using
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
blow up.v โ€” FN: cause to explode.
blow.v โ€” FN: detonate (an explosive).
detonate.v โ€” FN: cause a explosive device to explode as intended.
detonation.n โ€” FN: the act of setting off an explosive.
explode.v โ€” FN: cause to explode.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.