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Friction [phenomenon]
A Theme moves on or against the surface of a Static_object. (Alternatively, Themes moves against each other simultaneously). The Theme exerts pressure on the surface and experiences resistance to its movement.
Smithers' boots scraped on the floor.
Smithers' boots scraped on the floor.
Properties
- ID
- #820
- Entry
- frm_friction
- Namespace
- Eventive.Phenomenon
- FrameNet version
- Friction (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Friction
Core Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Static_object |
A non-moving physical object over a surface of which the Theme moves.
The spout grates against the tap |
โ | โ |
| Theme |
The physical entity which moves over the suface of the Static_object
His backpack grated against the wall. |
category
physical_object
|
โ |
| Themes |
Two moving entities whose surfaces move against each other.
He felt his teeth scrape against the plaster |
โ | โ |
FE Core Set(s) and Excludes
Excludes
Static_object
Theme
Themes
Peripheral Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The amount of friction produced in the Theme's motion.
The steel helment grated faintly against the top of the |
category
degree
|
โ |
| Manner |
The way in which the Theme moves against the Static_object
is steel helmet grated gently against the top of the door |
category
manner
|
โ |
| Place |
The setting in which the motion of the Theme happens
In the hallway a key grated in the lock |
category
locative_relation
|
โ |
Frame-Frame Relations (2)
See_also
Using
Lexical Units (6)
| LU | Type | Definition |
|---|---|---|
| grate.v | โ | COD: make an unpleasant rasping sound. |
| rasp.v | โ | FN: scrape harshly over or against a surface or object |
| scrape.v | โ | COD: rub or cause to rub against a rough or hard surface. |
| screech.v | โ | FN: to come into contact with another entity causing a high-pitched, shrill sound to be emitted |
| scrunch.v | โ | FN: to come into contact with another entity, causing a loud, crunching noise to be emitted |
| squeal.v | โ | FN: to rub against another object causing a long, high-pitched noise |
None.
None.
No visual units
This frame has no visual-unit images.