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Chatting [agentive]

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A group of people (the Interlocutors or Interlocutor_1 and Interlocutor_2 together) have a conversation. No person is construed as only a speaker or only an addressee. Rather, it is understood that both (or all) participants do some speaking and some listening--the process is understood to be symmetrical or reciprocal. In this frame, the purpose of the conversation is generally social, rather than specifically to decide something or exchange information, or to quarrel (see Discussion and Quarreling).

If you ain't got nothin' better to do, I 'd like to shoot the breeze with you for a couple.
We used to chat about everything.

Properties

ID
#910
Entry
frm_chatting
Namespace
Eventive.Agentive
FrameNet version
Chatting (fn_1.7_2023)
Domains
โ€”
Types
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Ontological type
โ€”
English name
Chatting

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Interlocutors
The group of individuals involved in chatting.
category
sentient
โ€”
Interlocutor_1
The individual or individuals that form the more prominent (i.e. agentive) party of a conversation, as compared with Interlocutor_2. That is, Interlocutor_1 is generally encoded as the External Argument of verbs, and peripheral FEs that do not make reference to the event itself generally make reference to Interlocutor_1. Thus a Purpose (or Means, Depictive, or Manner) is construed to be that of Interlocutor_1, not necessarily that of Interlocutor_2 or the group of Interlocutors as a whole.

We chatted with the guards to distract them from the heist going on right behind them.
category
sentient
โ€”
Interlocutor_2
The semantically (and grammatically) less prominent group of participants in a conversation. It is generally encoded within a prepositional phrase (e.g. headed by with).

I gossiped with the rest of the choir for a little while.
Requires: Interlocutor_1
category
sentient
โ€”

FE Core Set(s) and Excludes

Excludes
Interlocutor_1 Interlocutor_2 Interlocutors

Peripheral Frame Elements (9)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Duration
The length of time that the chatting goes on.

They yakked for hours!
category
duration
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Language
The language(s) or dialect(s) that a conversation is conducted in.

They exchanged gossip in French while I sat by, completely ignored.
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Manner
Any description of the conversation which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of the Interlocutors (or Interlocutor_1) that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
category
manner
โ€”
Means
The way that the Interlocutors succeed in having a conversation.

Though some of the fellas couldn't hear anymore, we chatted with them by sharing a typewriter.
category
state_of_affairs
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Means_of_communication
The device used by the Interlocutors to communicate.

Don't get excited--after a short telephone|MOC chat with a broker, you 'll have your money.
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Place
The location where a chat takes place.

A bit of lunch-time conversation on the veranda would not be amiss, I hope?
category
locative_relation
โ€”
Purpose
What the Interlocutors (or Interlocutor_1) hope to accomplish by chatting.

We shot the breeze for a couple of hours just to pass the time.
category
state_of_affairs
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Time
The time at which a chat takes place.
category
time
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Topic
The general subject that the statements of the Interlocutors in the conversation pertain to.

Oh, we gossiped about the management shakedown a bit.
โ€” โ€”

Extra-thematic Frame Elements (1)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Depictive
A description of the state of the Interlocutors (or Interlocutor_1) during the conversation.

We talked for a few minutes, uncertain about why we were bothering.
โ€” โ€”

Frame-Frame Relations (3)

Inheritance

Inheritance relations
Inherits from
Reciprocality
FE-FE
Is Inherited By
Discussion
FE-FE

Using

Using relations
Uses
Statement
FE-FE

Lexical Units (16)

Lexical units of this frame
LU Type Definition
badinage.n โ€” COD: witty conversation.
banter.n โ€” COD: the playful and friendly exchange of teasing remarks.
chat.n โ€” COD: an informal conversation.
chat.v โ€” COD: talk in a friendly and informal way.
chit-chat.n โ€” COD: mass noun inconsequential conversation.
colloquy.n โ€” COD: a formal conference or conversation.
conversation.n โ€” COD: an informal spoken exchange of news and ideas between two or more people.
converse.v โ€” COD: engage in conversation.
gab.v โ€” COD: talk at length.
gossip.n โ€” COD: casual conversation or unsubstantiated reports about other people
gossip.v โ€” COD: engage in gossip.
joke.v โ€” COD: say something to cause amusement
shoot the breeze.v โ€” COD: have a casual conversation
speak.v โ€” COD: say something
talk.v โ€” COD: speak in order to give information or express ideas or feelings; converse or communicate by speech.
yak.v โ€” COD: talk at length about trivial or boring subjects.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.