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Talking_into [agentive]

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A Speaker expresses through language his wish to get the Addressee to act. The Addressee forms an intention to act and does so.

You think I talked Peter into giving me those earrings, don't you?

Don't let a shop assistant talk you into buying a so-called "orthopaedic" bed -- there's no such thing.

Properties

ID
#90
Entry
frm_talking_into
Namespace
Eventive.Agentive
FrameNet version
Talking_into (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Talking_into

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Addressee
The person that the Speaker seeks to influence to act.
category
sentient
โ€”
Content
The wish for action on the Addressee's part that the Speaker expresses.
category
content
โ€”
Speaker
The Speaker intends through the use of language to get another person to act.
category
sentient
โ€”

Peripheral Frame Elements (5)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Goods
An entity that the Speaker gets the Addressee to give to them.

He talked me out of five dollars.
โ€” โ€”
Instrument
An entity that the Speaker manipulates to get the Addressee to perform the Content.
โ€” โ€”
Means
Act of the Speaker that enables them to persuade the Addressee.
Mr. Mortiarty talked me into it by claiming it was the last job|Mns.
category
state_of_affairs
โ€”
Place
The location where the Speaker talks the Addressee into performing the Content.
category
locative_relation
โ€”
Purpose
The state of affairs that the Speaker hopes to bring about.
category
state_of_affairs
โ€”

Frame-Frame Relations (2)

Inheritance

Inheritance relations
Inherits from
Manipulate_into_doing
FE-FE

Using

Using relations
Uses
Suasion
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
incite.v โ€” FN: to encourage or stir up (usually violent or unlawful behaviour).
induce.v โ€” COD: succeed in persuading or leading (someone) to do something.
influence.v โ€” COD: have an influence on.
lead.v โ€” FN: cause someone to do something by drawing them along or giving them a motive or reason for doing it
talk.v โ€” COD: convince someone that they should adopt a particular point of view.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.