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Suasion [agentive]
A Speaker succeeds in getting an Addressee to believe or plan to execute the Content the Speaker has in mind. In most cases, the information is related to some course of action for the Addressee, and the words of this frame imply that the Addressee has formed an intention to act consistently with the Content. There is no implication that the Addressee actually acts upon the intention formed. In the case of convince and persuade, the act that the Speaker wishes the Addressee to perform can be the adoption of a belief, which may be expressed as a that-clause or as an of-PP complement.
This frame differs from Attempt_suasion in that in Suasion, the Addressee has changed their mind in accord with the Speaker's wishes, whereas in Attempt_suasion, the only implication is that the Speaker communicates with the intent of changing the mind of the Addressee.
This Frame has unique Frame-to-Frame Relations: it inherits from and uses the Eventive_cognizer_affecting frame. This is atypical of FrameNet's frame relations.
At one point, Walter tries to convince his wife that he has had a story accepted by BBC Radio.
They invaded the bridge, but were dissuaded from further action by the captain.
This frame differs from Attempt_suasion in that in Suasion, the Addressee has changed their mind in accord with the Speaker's wishes, whereas in Attempt_suasion, the only implication is that the Speaker communicates with the intent of changing the mind of the Addressee.
This Frame has unique Frame-to-Frame Relations: it inherits from and uses the Eventive_cognizer_affecting frame. This is atypical of FrameNet's frame relations.
At one point, Walter tries to convince his wife that he has had a story accepted by BBC Radio.
They invaded the bridge, but were dissuaded from further action by the captain.
Properties
- ID
- #89
- Entry
- frm_suasion
- Namespace
- Eventive.Agentive
- FrameNet version
- Suasion (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Suasion
Core Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Addressee |
The person that the Speaker seeks to influence to act.
|
category
sentient
|
โ |
| Content |
The wish for action on the Addressee's part that the Speaker expresses.
|
category
content
|
โ |
| Speaker |
The person who intends through the use of language to get another person to act.
|
category
sentient
|
โ |
| Text |
A piece of written or spoken material that changes the mind of the Addressee.
His speech convinced me to join the Peace Corps. |
โ | โ |
| Topic |
The general item or items that are the focus of the Content of the Speaker's message.
You haven't convinced me about that yet|Top. |
โ | โ |
FE Core Set(s) and Excludes
CoreSet
Content
Topic
CoreSet
Speaker
Text
Peripheral Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
Degree to which event occurs
|
category
degree
|
โ |
| Manner |
The way in which the Speaker suades the Addressee.
The car salesman expertly persuaded the customer to spend more than he could afford. |
โ | โ |
| Means |
An act of the Speaker that accomplishes the persuasion.
I persuaded the committee by giving each member a grand|Mns. |
category
state_of_affairs
|
โ |
| Place |
The location where the Speaker suades the Addressee.
|
โ | โ |
| Time |
When the Speaker suades the Addressee.
|
โ | โ |
Frame-Frame Relations (6)
Causative
Inheritance
Using
Lexical Units (7)
| LU | Type | Definition |
|---|---|---|
| convince.v | โ | COD: persuade to do something. |
| dissuade.v | โ | COD: advise someone against; persuade someone not to do something. |
| incite.v | โ | FN: to encourage or stir up (usually violent or unlawful behaviour) |
| motivate.v | โ | COD: provide with a motive. |
| persuade.v | โ | COD: cause to do something through reasoning or argument. |
| sell.v | โ | FN: convince of something unlikely or wrong, often using doubtful arguments. |
| sway.v | โ | COD: cause to change in opinion, action, etc.; influence. |
None.
None.
No visual units
This frame has no visual-unit images.