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Cause_to_start [agentive]
A Cause, animate or inanimate, causes a process, the Effect, to begin.
The murder of Sergei Kirov set off a chain of events that culminated in the Great Terror of the 1930s.
Space email sparked astronaut jealousy.
A crime surge in a former coal town prompted a crackdown on illegal immigrants.
The murder of Sergei Kirov set off a chain of events that culminated in the Great Terror of the 1930s.
Space email sparked astronaut jealousy.
A crime surge in a former coal town prompted a crackdown on illegal immigrants.
Properties
- ID
- #381
- Entry
- frm_cause_to_start
- Namespace
- Eventive.Agentive
- FrameNet version
- Cause_to_start (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Cause_to_start
Core Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Cause |
An animate or inanimate entity, a force, or event that produces an effect. Volitionality is not a necessary characteristic of Causes. The programme sparked a public outcry.
|
โ | โ |
| Effect |
This Frame Element marks expressions that indicate the process that the Cause initiates.
Few things spark the wrath of the British like food additives. |
โ | โ |
Peripheral Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Manner |
The way in which the Cause causes the Effect.
|
โ | โ |
| Means |
The Means is the way in which the Cause causes the process to begin.
|
category
state_of_affairs
|
โ |
| Medium |
Medium is the physical or abstract setting in which the Cause results in the Effect.
|
โ | โ |
| Place |
This FE identifies the Place where the Effect occurs.
In Obscurania, the release of the movie sparked protests. |
category
locative_relation
|
โ |
| Time |
This FE is for the Time when causing to start occurs
|
category
time
|
โ |
Extra-thematic Frame Elements (11)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
The state of the world at the time when the Cause produces the Effect.
|
โ | โ |
| Co-timed_event |
This FE identifies the first Co-timed_event of the started Effect.
|
โ | โ |
| Communicative_force |
This FE indicates the Communicative_force or authority with which the target operates (often denoted by words such as "officially," "formally," "technically," etc.).
|
โ | โ |
| Concessive |
This FE signifies that the state of affairs expressed by the main clause (containing the target) occurs or holds, and something other than that state of affairs would be expected given the state of affairs in the concessive clause.
|
โ | โ |
| Containing_event |
This FE denotes an event that occurs or state of affairs that holds at a time that includes the time during which the event or state of affairs reported by the target occurs and of which it is taken to be a part.
|
โ | โ |
| Depictive |
This FE identifies the Depictive phrase describing the actor or undergoer of an action.
|
โ | โ |
| Event_description |
This FE applies to appraisals of the event, typically a judgment of its expectedness
|
โ | โ |
| Explanation |
The reason why or the way in which the Cause causes the Effect.
|
โ | โ |
| New_situation |
A consecutive event to the starting of the Effect.
|
โ | โ |
| Particular_iteration |
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states. In addition, most expressions of Particular_iteration indicate which instance of the series is being referred to.
|
โ | โ |
| Purpose |
To what end the Cause caused the Effect.
|
โ | โ |
Frame-Frame Relations (3)
Causative
Inheritance
Using
Lexical Units (21)
| LU | Type | Definition |
|---|---|---|
| actuate.v | โ | COD: cause to operate. |
| arouse.v | โ | COD: evoke (a feeling or response). |
| bring about.v | โ | COD: cause something to happen |
| call forth.v | โ | FN: cause to occur |
| create.v | โ | FN: to cause to bring into existence |
| elicit.v | โ | COD: draw forth into existence. |
| engender.v | โ | COD: bring into existence |
| excite.v | โ | FN: to cause to give rise to |
| generate.v | โ | FN: to cause a situation to arise |
| incite.v | โ | COD: encourage or stir up (violent or unlawful behaviour). |
| instigate.v | โ | COD: bring about or initiate. |
| kindle.v | โ | FN: arouse |
| motivate.v | โ | FN: cause activity to start |
| produce.v | โ | COD: cause to happen or exist. |
| prompt.v | โ | FN: cause an activity to start |
| provoke.v | โ | COD: incite to do or feel something, especially by arousing anger. |
| set off.v | โ | COD: put in motion or trigger. |
| spark.v | โ | COD: provide the stimulus for. |
| stimulate.v | โ | COD: apply or act as a stimulus to. |
| stir up.v | โ | FN: cause activity or state |
| trigger.v | โ | FN: to incite a response to an event |
None.
None.
No visual units
This frame has no visual-unit images.