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Mass_motion [change]
A Mass_theme, generally made up of many individuals, moves from a Source to a Goal with some Path.
Emails from so-called Nigerian princes flooded inboxes all over the US.
Emails from so-called Nigerian princes flooded inboxes all over the US.
Properties
- ID
- #284
- Entry
- frm_mass_motion
- Namespace
- Eventive.Change
- FrameNet version
- Mass_motion (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Mass_motion
Core Frame Elements (6)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Area |
The place where the overall motion event takes place, thus including Source, Path, and Goal locations.
Letters streamed in all over the country. |
category
location
|
โ |
| Direction |
This FE is used for expressions that indicate motion along a line from the deitic center towards a reference point (which may be implicit) that is neither the Goal of the posture change nor a landmark along the way of the moving part of the body. Often Direction is defined with reference to the canonical orientation of the Mass_theme, or the orientation imposed by an implicit observer.
|
โ | โ |
| Goal |
Goal is the location the Mass_theme ends up in.
Eager spectators crowded into the auditorium |
category
goal
|
โ |
| Mass_theme |
The mass of entities which moves.
|
โ | โ |
| Path |
Path refers to (a part of the) ground the Mass_theme travels over or to a landmark the Mass_theme travels by.
The door opened , and a crowd of people flooded past me, into the hall. |
โ | โ |
| Source |
The Source is the location the Theme occupies initially before its change of location.
Afterwards, the crowd flooded away from the ceremony. |
category
source
|
โ |
FE Core Set(s) and Excludes
CoreSet
Direction
Goal
Path
Source
Excludes
Area
Direction
Goal
Path
Source
Peripheral Frame Elements (9)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
Degree of abundance.
|
category
degree
|
โ |
| Distance |
This FE is any expression which characterizes the extent of motion. This frame element occurs throughout the motion domain but is very infrequent in Motion.Noise. The engine spluttered forward a short way and stopped.
|
โ | โ |
| Duration |
The amount of time for which a state holds or a process is ongoing.
|
category
duration
|
โ |
| Manner |
Any description of the motion event which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Mass_theme that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully)
Children crowded eagerly around us |
category
manner
|
โ |
| Mode_of_transportation |
The Mode_of_transportation expresses how the motion of the Mass_theme is effected, by its body or by a vehicle which holds and conveys the Mass_theme. Vehicles can move in any way and in any medium. They are usually expressed obliquely with 'in' or 'by'.
Fans poured in by boat and train. |
โ | โ |
| Place |
The spatial setting in which the Mass_motion takes place.
In the main auditorium people crowded around Orange's newest computer |
category
locative_relation
|
โ |
| Purpose |
In cases wherein the Mass_theme is construed as a sentient entities, this FE denotes the state of affairs that the entities wish to bring about by mass movement.
The ducks flocked south to mate|pur. |
category
state_of_affairs
|
โ |
| Speed |
The Speed is the rate at which motion occurs.
|
category
speed
|
โ |
| Time |
When the event occurs.
|
category
time
|
โ |
Frame-Frame Relations (2)
Inheritance
Using
Lexical Units (15)
| LU | Type | Definition |
|---|---|---|
| crowd.v | โ | COD: move or come together as a crowd. |
| flock.v | โ | COD: congregate or move in a flock. |
| flood.v | โ | COD: arrive in or overwhelm with very large numbers. |
| hail.v | โ | FN: fall destructively in copious quantities. |
| parade.v | โ | FN: move as a groop (as if) on display |
| pelt.v | โ | COD: (of rain, hail, or snow) fall very heavily. |
| pour.v | โ | COD: (of people or things) come or go in a steady stream. |
| rain.v | โ | COD: fall or cause to fall in large quantities. |
| roll.v | โ | FN: come by the score |
| shower.v | โ | COD: fall, throw, or be thrown in a shower |
| stream.v | โ | COD: (of a mass of people or things) move in a continuous flow. |
| swarm.v | โ | COD: move somewhere in large numbers. |
| teem.v | โ | FN: move as a large, flowing group |
| throng.v | โ | COD: flock or be present in great numbers. |
| troop.v | โ | COD: come or go together or in large numbers. |
None.
None.
No visual units
This frame has no visual-unit images.