FrameNet Berkeley

Frame Report

Search the frame index by name, then open a frame to read its full report.

Searching frames

Trap [entity]

โ€น Back Next โ€บ
A Deceiver sets up a Trap in order to cause a Victim to have an incorrect understanding about a situation. The Deceiver anticipates that this will lead the Victim to take a course of action (including doing nothing) which causes the Victim harm.

Setting a [trap|tra] for your opponents|vic is usually a good strategy.

It|tra's a trap!

Properties

ID
#2578
Entry
frm_trap
Namespace
Entity
FrameNet version
Trap (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Trap

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Deceiver
The Trap is orchestrated by a Deceiver.
โ€” โ€”
Trap
The Trap is a device, strategy, or system designed to mislead and cause harm to a Victim.
โ€” โ€”
Victim
The Deceiver intends to mislead and cause harm to the Victim by means of the Trap.
โ€” โ€”

Peripheral Frame Elements (1)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Descriptor
A description of the Trap.
โ€” โ€”

Frame-Frame Relations (2)

Inheritance

Inheritance relations
Is Inherited By
Prank
FE-FE

Using

Using relations

Lexical Units (2)

Lexical units of this frame
LU Type Definition
snare.n โ€” FN: a means to deceive and entrap.
trap.n โ€” FN: a device or strategy to mislead and cause harm.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.