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Trap [entity]
A Deceiver sets up a Trap in order to cause a Victim to have an incorrect understanding about a situation. The Deceiver anticipates that this will lead the Victim to take a course of action (including doing nothing) which causes the Victim harm.
Setting a [trap|tra] for your opponents|vic is usually a good strategy.
It|tra's a trap!
Setting a [trap|tra] for your opponents|vic is usually a good strategy.
It|tra's a trap!
Properties
- ID
- #2578
- Entry
- frm_trap
- Namespace
- Entity
- FrameNet version
- Trap (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Trap
Core Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Deceiver |
The Trap is orchestrated by a Deceiver.
|
โ | โ |
| Trap |
The Trap is a device, strategy, or system designed to mislead and cause harm to a Victim.
|
โ | โ |
| Victim |
The Deceiver intends to mislead and cause harm to the Victim by means of the Trap.
|
โ | โ |
Peripheral Frame Elements (1)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Descriptor |
A description of the Trap.
|
โ | โ |
Frame-Frame Relations (2)
Inheritance
Using
Lexical Units (2)
None.
None.
No visual units
This frame has no visual-unit images.