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Immobilization [agentive]

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The Agent immobilizes a Patient optionally, to an Anchor.

The junior officer handcuffed his commanding officer to his desk.

Properties

ID
#250
Entry
frm_immobilization
Namespace
Eventive.Agentive
FrameNet version
Immobilization (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Immobilization

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent immobilizes the Patient.
Lisa handcuffed Mike to the refridgerator.
category
sentient
โ€”
Patient
The Patient is immobilized by the Agent, optionally to an Anchor.
โ€” โ€”

Peripheral Frame Elements (8)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Anchor
The Agent attaches the Patient to an Anchor, generally, an immobile object.
Lisa handcuffed Mike to the refridgerator.
โ€” โ€”
Degree
The extent to which the Patient is immobilized as a result.

The policman tied up the burglar completely
category
degree
โ€”
Instrument
The instrument with which an intentional act is performed.
category
physical_entity
โ€”
Manner
Any description of the immobilizing event which is not covered by more specific FEs, including secondary effects (quietly, loudly) and general descriptions comparing events (the same way). This FE also covers expressions that indicate salient characteristics of the Agent which also affect the action (carefully, eagerly).

Brian grabbed Kim's arm and handcuffed him quickly.
category
manner
โ€”
Means
An act performed by the Agent that accomplishes the immobilization.
category
state_of_affairs
โ€”
Place
Where the event takes place.
category
locative_relation
โ€”
Purpose
This FE identifies the Purpose for which an Agent immobilizes a Patient.

Lisa handcuffed Mike to the refridgerator to reduce the mess|Purp.
category
state_of_affairs
โ€”
Time
When the event occurs.
category
time
โ€”

Frame-Frame Relations (1)

Inheritance

Inheritance relations
Inherits from
Intentionally_affect
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
handcuff.v โ€” COD: put handcuffs on.
lock up.v โ€” FN: make or become rigidly fixed or immovable by locking
shackle.v โ€” COD: chain with shackles.
straitjacket.v โ€” FN: confine in a straitjacket.
tie up.v โ€” FN: immobilize someone or something
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.