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Manipulate_into_shape [agentive]
An Agent manipulates a Theme so that it ends up in a particular shape or configuration denoted by a Resultant_configuration.
She molded the playdough into a ball.
She molded the playdough into a ball.
Properties
- ID
- #2136
- Entry
- frm_manipulate_into_shape
- Namespace
- Eventive.Agentive
- FrameNet version
- Manipulate_into_shape (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Manipulate_into_shape
Core Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The Agent is the volitional actor who manipulates the Theme.
|
category
sentient
|
โ |
| Theme |
The object which is manipulated by the Agent into a particular shape.
|
โ | โ |
Peripheral Frame Elements (7)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Instrument |
The Instrument with which the Theme is manipulated.
|
category
physical_entity
|
โ |
| Manner |
The Manner in which the manipulation of the Theme takes place.
John coiled the wire tightly|Manr around the spool. |
category
manner
|
โ |
| Means |
The Means by which the manipulation of the Theme takes place.
|
category
state_of_affairs
|
โ |
| Place |
Where the manipulation of the Theme takes place.
|
category
locative_relation
|
โ |
| Purpose |
The Purpose for which the manipulation of the Theme takes place.
|
category
state_of_affairs
|
โ |
| Resultant_configuration |
The shape or configuration of the Theme after being manipulated by the Agent.
He twisted the wire into a hook. |
โ | โ |
| Time |
When the manipulation of the Theme takes place.
|
category
time
|
โ |
Extra-thematic Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Explanation |
The Explanation for which the manipulation of the Theme takes place.
|
category
state_of_affairs
|
โ |
| Locus |
Where the manipulation of the Theme takes place.
Kelly wound the laces around the back of her heel to combat loose shoes. |
category
location
|
โ |
Frame-Frame Relations (2)
Inheritance
Lexical Units (7)
| LU | Type | Definition |
|---|---|---|
| coil.v | โ | FN: make into a coiled shape. |
| curl.v | โ | FN: shape into a curl. |
| loop.v | โ | FN: arrange an object into a loop or a shape approximating a loop. |
| mold.v | โ | FN: To cause to change shape. |
| roll.v | โ | FN: To roll a Theme against a surface to create a new shape or configuration. |
| twist.v | โ | FN: turn or bend. |
| wind.v | โ | FN: put a long, thin object into a roughly circular configuration, often by encircling another object. |
None.
None.
No visual units
This frame has no visual-unit images.