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Manipulate_into_shape [agentive]

โ€น Back Next โ€บ
An Agent manipulates a Theme so that it ends up in a particular shape or configuration denoted by a Resultant_configuration.

She molded the playdough into a ball.

Properties

ID
#2136
Entry
frm_manipulate_into_shape
Namespace
Eventive.Agentive
FrameNet version
Manipulate_into_shape (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Manipulate_into_shape

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent is the volitional actor who manipulates the Theme.
category
sentient
โ€”
Theme
The object which is manipulated by the Agent into a particular shape.
โ€” โ€”

Peripheral Frame Elements (7)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Instrument
The Instrument with which the Theme is manipulated.
category
physical_entity
โ€”
Manner
The Manner in which the manipulation of the Theme takes place.

John coiled the wire tightly|Manr around the spool.
category
manner
โ€”
Means
The Means by which the manipulation of the Theme takes place.
category
state_of_affairs
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Place
Where the manipulation of the Theme takes place.
category
locative_relation
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Purpose
The Purpose for which the manipulation of the Theme takes place.
category
state_of_affairs
โ€”
Resultant_configuration
The shape or configuration of the Theme after being manipulated by the Agent.

He twisted the wire into a hook.
โ€” โ€”
Time
When the manipulation of the Theme takes place.
category
time
โ€”

Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Explanation
The Explanation for which the manipulation of the Theme takes place.

category
state_of_affairs
โ€”
Locus
Where the manipulation of the Theme takes place.

Kelly wound the laces around the back of her heel to combat loose shoes.
category
location
โ€”

Frame-Frame Relations (2)

Inheritance

Inheritance relations
Inherits from
Intentionally_affect
FE-FE
Is Inherited By
Rope_manipulation
FE-FE

Lexical Units (7)

Lexical units of this frame
LU Type Definition
coil.v โ€” FN: make into a coiled shape.
curl.v โ€” FN: shape into a curl.
loop.v โ€” FN: arrange an object into a loop or a shape approximating a loop.
mold.v โ€” FN: To cause to change shape.
roll.v โ€” FN: To roll a Theme against a surface to create a new shape or configuration.
twist.v โ€” FN: turn or bend.
wind.v โ€” FN: put a long, thin object into a roughly circular configuration, often by encircling another object.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.