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Beat_opponent [agentive]
A Winner has victory over an Loser.
He always beats me at chess.
He always beats me at chess.
Properties
- ID
- #2074
- Entry
- frm_beat_opponent
- Namespace
- Eventive.Agentive
- FrameNet version
- Beat_opponent (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Beat_opponent
Core Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Loser |
The individual or individuals that get beat by the Winner.
|
โ | โ |
| Winner |
The individual or individuals who beat the Loser.
|
โ | โ |
Peripheral Frame Elements (11)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Competition |
The event in which the Competition competes.
|
โ | โ |
| Degree |
A qualitative measure of how much the Winner beat the Loser.
|
โ | โ |
| Manner |
Any description of the Winner or Loser which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of a Winner or Loser that also affect their action (presumptuously, coldly, deliberately, eagerly, carefully).
|
category
manner
|
โ |
| Margin |
The amount by which the Winner 's and Loser 's Scores differ.
|
โ | โ |
| Means |
An action of the Winner or Loser that makes the beating event possible.
|
category
state_of_affairs
|
โ |
| Place |
The location where the Winner has victory Loser.
|
category
locative_relation
|
โ |
| Prize |
A socially and/or monetarily significant entity which is given to a Winner according to Score or Rank.
|
โ | โ |
| Rank |
The rank (according to Score) that a Winner acheives.
|
โ | โ |
| Score |
A quantity whereby progress is measured during the game, and Rank and Prizes are awarded to the Winner afterward.
|
โ | โ |
| Time |
When the Winner has victory over the Loser.
|
category
time
|
โ |
| Venue |
This FE is for the named venue of a competition, particularly when the place has been built for the purpose of a competition.
|
โ | โ |
Extra-thematic Frame Elements (11)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
The state of the world when the Winner beats the Loser.
|
โ | โ |
| Communicative_force |
This FE indicates the Communicative_force or authority with which the winning event operates (often denoted by words such as "officially," "formally," "technically," etc.).
|
โ | โ |
| Depictive |
This FE describes a participant of the state of affairs introduced by the target as being in some state during the action.
|
โ | โ |
| Event_description |
This FE applies to appraisals of the event, typically a judgment of its expectedness, or a description of the state-of-affairs introduced by the winning event.
|
โ | โ |
| Explanation |
The reason why the Winner has victory over the Loser.
|
โ | โ |
| Frequency |
How often the Winner beats the Loser.
|
โ | โ |
| Iterations |
The frame element Iterations is used for expressions that indicate the number of times the Winner beats the Loser.
|
โ | โ |
| Particular_iteration |
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
|
โ | โ |
| Period_of_iterations |
The length of time from when winning events began to be repeated to when they stopped.
|
โ | โ |
| Re-encoding |
The frame expressed by the target typically corresponds to a Means action within the frame expressed by the Re-encoding, but not necessarily.
|
โ | โ |
| Result |
The state-of-affairs that prevails as a result of the Winner beating the Loser.
|
โ | โ |
Frame-Frame Relations (1)
Using
Lexical Units (9)
| LU | Type | Definition |
|---|---|---|
| beat.v | โ | FN: win against in a contest |
| defeat.n | โ | COD: an instance of defeating or being defeated |
| defeat.v | โ | FN: beat another team |
| demolish.v | โ | FN: wine a game by a large margin |
| prevail.v | โ | FN: come out as winner in a challenging competition |
| rout.n | โ | COD: a decisive defeat. |
| rout.v | โ | FN: defeat decisively |
| trounce.v | โ | COD: defeat heavily in a contest |
| upend.v | โ | FN: defeat |
None.
None.
No visual units
This frame has no visual-unit images.