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Others_situation_as_stimulus [experiencer_state]

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An Experiencer feels an emotion as evoked as an Other.

One might pity the frail old man in East Berlin.

She appealed for compassion for sufferers.

I feel for women who also long to have children but can't.

Properties

ID
#2048
Entry
frm_others_situation_as_stimulus
Namespace
Experiential.Experiencer_state
FrameNet version
Others_situation_as_stimulus (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Others_situation_as_stimulus

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Experiencer
The Experiencer is the person or sentient entity that experiences or feels the emotions.

category
sentient
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Other
The Other is the person that evokes the emotional response in the Experiencer.


category
sentient
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Situation
The Situation is the circumstances or topic about which the Experiencer feels an emotion.
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FE Core Set(s) and Excludes

CoreSet
Other Situation

Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
The extent to which the Experiencer's emotion deviates from the norm for the emotion.
category
degree
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Manner
Any description of the way in which the Experiencer experiences the feelings of the Other which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). Manner may also describe a state of the Experiencer that affects the details of the emotional experience.

category
manner
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Parameter
The Parameter is a domain in which the Experiencer experiences the feelings of the Other.
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Time
The Time when the Experiencer feels for the Other.
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Extra-thematic Frame Elements (3)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
The Circumstances is the condition(s) under which the Other evokes its response.
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Explanation
The Explanation is the explanation for why the Other evokes a certain emotional response.
category
state_of_affairs
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Frequency
How often the Other gets sympathy from the Experiencer.
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Frame-Frame Relations (1)

Inheritance

Inheritance relations
Inherits from
Emotions_by_stimulus
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
compassion.n โ€” FN: understanding and having awareness of another's suffering
empathize.v โ€” FN: understand another's lot; feel another's emotions as one's own
feel.v โ€” FN: sympathize with another's misfortune
pity.v โ€” FN: feel badly for another's misfortune
sympathize.v โ€” FN: understand another's feelings
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.