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Mental_stimulus_stimulus_focus [stimulus_oriented]

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A Stimulus serves to bring about an emotion of mental stimulation in an Experiencer.

You will not easily find a more absorbing box-set of piano discs.

New classes of free radical are particularly interesting to chemists.

Properties

ID
#2046
Entry
frm_mental_stimulus_stimulus_focus
Namespace
Experiential.Stimulus_oriented
FrameNet version
Mental_stimulus_stimulus_focus (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Mental_stimulus_stimulus_focus

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Experiencer
The Experiencer is the person or sentient entity that experiences or feels the emotions.


category
sentient
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Stimulus
The Stimulus is the person, event, or state of affairs that evokes the emotional response in the Experiencer.



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Peripheral Frame Elements (4)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
The extent to which the Experiencer's emotion deviates from the norm for the emotion.
category
degree
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Manner
Any description of the way in which the Experiencer experiences the Stimulus which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). Manner may also describe a state of the Experiencer that affects the details of the emotional experience.

category
manner
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Parameter
The Parameter is a domain in which the Experiencer experiences the Stimulus.
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Time
The Time when the Experiencer can be described as having said emotion.
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Extra-thematic Frame Elements (4)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Circumstances
The Circumstances is the condition(s) under which the Stimulus evokes its response. In some cases it may appear without an explicit Stimulus. Quite often in such cases, the Stimulus can be inferred from the Circumstances
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Empathy_target
The Empathy_target is the individual or individuals with which the Experiencer identifies emotionally and thus shares their emotional response.
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Explanation
The Explanation is the explanation for why the Stimulus evokes a certain emotional response.
category
state_of_affairs
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Frequency
How often the Stimulus Stimulus affects the Experiencer.
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Frame-Frame Relations (1)

Perspective

Perspective relations
Perspective on
Emotions_of_mental_activity
FE-FE

Lexical Units (6)

Lexical units of this frame
LU Type Definition
absorbing.a โ€” FN: engrossing; capturing the attention of
captivating.a โ€” FN: attracting and holding the interest of
engrossing.a โ€” FN: consuming all one's attention
enthralling.a โ€” FN: capturing the attention of
fascinating.a โ€” FN: very interesting
interesting.a โ€” FN: arousing curiosity or interest
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.