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Emotions_success_or_failure [experiencer_state]
A Topic or Stimulus fails or succeeds at causing an emotion in an Experiencer, which is conveyed by an Expressor or manifested in a State or description of an Event.
They were dissatisfied with the arrangements.
They were dissatisfied with the arrangements.
Properties
- ID
- #2043
- Entry
- frm_emotions_success_or_failure
- Namespace
- Experiential.Experiencer_state
- FrameNet version
- Emotions_success_or_failure (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Emotions_success_or_failure
Core Frame Elements (6)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Event |
The Event is the occasion or happening that Experiencers in a certain emotional state participate in.
|
category
state_of_affairs
|
โ |
| Experiencer |
The Experiencer is the person or sentient entity that experiences or feels the emotions.
|
category
sentient
|
โ |
| Expressor |
The body part, gesture, or other expression of the Experiencer that reflects his or her emotional state. They describe a presentation of the experience or emotion denoted by the adjective or noun.
|
โ | โ |
| State |
The State is the abstract noun that describes a more lasting experience by the Experiencer.
|
โ | โ |
| Stimulus |
The Stimulus is the person, event, or state of affairs that evokes the emotional response in the Experiencer.
|
โ | โ |
| Topic |
The Topic is the general area in which the emotion occurs. It indicates a range of possible Stimulus.
|
โ | โ |
FE Core Set(s) and Excludes
CoreSet
Event
Experiencer
Expressor
State
CoreSet
Stimulus
Topic
Peripheral Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The extent to which the Experiencer's emotion deviates from the norm for the emotion.
|
category
degree
|
โ |
| Manner |
Any description of the way in which the Experiencer experiences the Stimulus which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). Manner may also describe a state of the Experiencer that affects the details of the emotional experience.
|
category
manner
|
โ |
| Parameter |
The Parameter is a domain in which the Experiencer experiences the Stimulus.
|
โ | โ |
| Time |
The Time when the Experiencer, Expressor, Event, or State can be described as having said emotion.
|
โ | โ |
Extra-thematic Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Circumstances |
The Circumstances is the condition(s) under which the Stimulus evokes its response. In some cases it may appear without an explicit Stimulus. Quite often in such cases, the Stimulus can be inferred from the Circumstances
|
โ | โ |
| Empathy_target |
The Empathy_target is the individual or individuals with which the Experiencer identifies emotionally and thus shares their emotional response.
|
โ | โ |
| Explanation |
The Explanation is the explanation for why the Stimulus evokes a certain emotional response.
|
category
state_of_affairs
|
โ |
| Frequency |
The number of times the Experiencer feels the emotion.
|
โ | โ |
Frame-Frame Relations (1)
Inheritance
Lexical Units (4)
| LU | Type | Definition |
|---|---|---|
| dissatisfied.a | โ | FN: not feeling satisfaction |
| fulfilled.a | โ | Fn: fully realized or at maximum potential |
| satisfied.a | โ | FN: characterized by feeling satisfaction |
| unfulfilled.a | โ | FN: a feeling of not being fulfilled. |
None.
None.
No visual units
This frame has no visual-unit images.