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Visiting [agentive]

โ€น Back Next โ€บ
An Agent matches location with an Entity in order to fulfill some Purpose.

Quite often, the Purpose is social- or entertainment-oriented.

I ca n't remember how many times he visited ! DNI
Now she was on an inspection visit .
You have to visit your parents every once in a while .

Properties

ID
#1911
Entry
frm_visiting
Namespace
Eventive.Agentive
FrameNet version
Visiting (fn_1.7_2023)
Domains
โ€”
Types
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Ontological type
โ€”
English name
Visiting

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The sentient entity that is temporarily with the Entity in order to fulfil some Purpose.
category
sentient
โ€”
Entity
The physical entity that is permanently associated with entities or characteristics that the Agent wishes to use for some Purpose. During the visit, the Agent matches location with the Entity.
category
physical_object
โ€”

Peripheral Frame Elements (6)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Duration
The amount of time that the Agent spends with the Entity.
โ€” โ€”
Manner
Any overall description of the details of the visit, either in terms of how it matches other events (the same way) or in terms of states of the Agent that affect the action.
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Means
An action of the Agent that enables their visit.
โ€” โ€”
Place
A description of the position of the Agent during the visit.
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Purpose
The activity that is enabled by the Entity and that the Agent wishes to achieve.
โ€” โ€”
Time
The time at which a visit is made.
โ€” โ€”

Extra-thematic Frame Elements (5)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Dependent_state
A state (of the Agent) that results as a consequence of the Agent being situated at the Entity.
โ€” โ€”
Depictive
A description of the state of Agent or Entity during the action.
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Frequency
A characterization of the average number of times a visit happens over a period of time.
โ€” โ€”
Iterations
The number of instances of the described event.

โ€” โ€”
Normal_location
The location that the Agent normally resides in or is (permanently) associated with.
category
source
โ€”

Frame-Frame Relations (8)

Inheritance

Inheritance relations
Inherits from
Being_located
FE-FE
Inherits from
Intentionally_act
FE-FE
Inherits from
Visiting_scenario_stay
FE-FE
Is Inherited By
Temporary_stay
FE-FE

Precedes

Precedes relations
Is preceded by
Visitor_arrival
FE-FE
Precedes
Visitor_departure
FE-FE

SubFrame

SubFrame relations
Is subframe of
Visitor_scenario
FE-FE

Using

Using relations
Is used by
Touring
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
call.n โ€” FN: a visit
revisit.v โ€” COD: come back to or visit again.
visit.n โ€” COD: an act of visiting.
visit.v โ€” COD: go to see and spend some time with (someone) socially or as a guest.
visitor.n โ€” COD: a person visiting a person or place, especially socially.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.