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Vocalizations [phenomenon]

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This frame is concerned with the sounds produced by animate entities by means of their vocal tracts. Descriptions of sounds from artifacts meant to emulate such sounds, or to act as vocalizing animals or people, are also treated here as figurative language.

He woke up because of the cries of the crows outside.

Properties

ID
#1840
Entry
frm_vocalizations
Namespace
Eventive.Phenomenon
FrameNet version
Vocalizations (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Vocalizations

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Sound_source
An entity that is construed as a single point source emitting sound.

He woke up because of the cries of the crows outside.
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Peripheral Frame Elements (5)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
Expressions that indicate the loudness of the sound.
category
degree
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Location_of_sound_source
The place from which the sound emanates.

There followed a small silence that was interrupted by a distant cries of caged birds from the interior.

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Manner
Certain properties of the sound relating to its production, loudness, etc may be of lexicographic interest if they describe properties of a sounds as such: loudly, shrilly, etc.

The Brigadier had heard the faint squeak of rats.
category
manner
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Path
The Path along which the sound travels away from the Sound_source.

The books he wrote later tell how he never forgot the howl of the wolf across the icy field of Otsego on cold winter nights.
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Place
The location at which sound is produced. This FE differs from Location_of_sound_source in that it does not highlight the sound's spreading from its source to the perceiver's location, which is usually indicated by the preposition "from".

The hiss of snakes outside the tent was a constant source of worry.
category
locative_relation
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Extra-thematic Frame Elements (3)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Explanation
This FE idntifies the Explanation that the Sound_source produces the sound. Generally, this is some external stimulus that prompts the Sound_source to make noise.
category
state_of_affairs
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Frequency
How often the Vocalization event occurs.
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Internal_cause
The noise-making may be prompted by either some outside phenomenon or occurrence, or by an Internal_cause, that is the mental or emotional state of an animate Sound_source.

We proceeded despite his stifled cries of pain.
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Frame-Frame Relations (1)

Inheritance

Inheritance relations
Inherits from
Sounds
FE-FE

Lexical Units (3)

Lexical units of this frame
LU Type Definition
cry.n โ€” COD: a distinctive call of a bird or other animal.
howl.n โ€” COD: a long doleful cry uttered by an animal such as a dog.
squeak.n โ€” COD: a short, high-pitched sound or cry
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.