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Change_resistance [agentive]
An Agent changes a Patient's ability to resist literal or figurative attack. This frame differs from Cause_change_of_strength only in that the Patient is restricted to acting as a defensive force, i.e., it can resist but not exert force.
We bulwarked the castle against the oncoming horde.
We bulwarked the castle against the oncoming horde.
Properties
- ID
- #1782
- Entry
- frm_change_resistance
- Namespace
- Eventive.Agentive
- FrameNet version
- Change_resistance (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Change_resistance
Core Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The Agent makes the Patient more resistant to attack.
|
category
sentient
|
โ |
| Patient |
The Patient is the entity that is being made more resistant.
|
โ | โ |
Core Unexpressed Frame Elements (1)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Cause |
An event which causes the Patient to become more resistant.
|
โ | โ |
FE Core Set(s) and Excludes
Excludes
Agent
Cause
Peripheral Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Attack |
This FE describes the literal or figurative Attack that the Agent is strengthening the Patient for.
|
โ | โ |
| Manner |
Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
|
category
manner
|
โ |
| Means |
An act performed by an Agent that enables them to act upon the Patient.
|
category
state_of_affairs
|
โ |
| Place |
The location at which the Agent makes the Patient more resistant.
|
category
locative_relation
|
โ |
| Time |
The time at which the Agent makes the Patient more resistant.
|
category
time
|
โ |
Extra-thematic Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Depictive |
Depictive phrase describing the actor of an action
|
โ | โ |
| Result |
The resultant state of the action.
|
โ | โ |
Frame-Frame Relations (1)
Inheritance
Lexical Units (3)
| LU | Type | Definition |
|---|---|---|
| brace.v | โ | COD: make stronger or firmer with wood, iron, etc. |
| bulwark.v | โ | FN: provide with a stronger defense; fortify. |
| buttress.v | โ | COD: support or strengthen |
None.
None.
No visual units
This frame has no visual-unit images.