FrameNet Berkeley

Frame Report

Search the frame index by name, then open a frame to read its full report.

Searching frames

Change_resistance [agentive]

โ€น Back Next โ€บ
An Agent changes a Patient's ability to resist literal or figurative attack. This frame differs from Cause_change_of_strength only in that the Patient is restricted to acting as a defensive force, i.e., it can resist but not exert force.

We bulwarked the castle against the oncoming horde.

Properties

ID
#1782
Entry
frm_change_resistance
Namespace
Eventive.Agentive
FrameNet version
Change_resistance (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Change_resistance

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Agent
The Agent makes the Patient more resistant to attack.
category
sentient
โ€”
Patient
The Patient is the entity that is being made more resistant.
โ€” โ€”

Core Unexpressed Frame Elements (1)

Core Unexpressed Frame Elements
Frame element Definition Semantic type Constraint
Cause
An event which causes the Patient to become more resistant.
โ€” โ€”

FE Core Set(s) and Excludes

Excludes
Agent Cause

Peripheral Frame Elements (5)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Attack
This FE describes the literal or figurative Attack that the Agent is strengthening the Patient for.
โ€” โ€”
Manner
Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
category
manner
โ€”
Means
An act performed by an Agent that enables them to act upon the Patient.
category
state_of_affairs
โ€”
Place
The location at which the Agent makes the Patient more resistant.
category
locative_relation
โ€”
Time
The time at which the Agent makes the Patient more resistant.
category
time
โ€”

Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Depictive
Depictive phrase describing the actor of an action
โ€” โ€”
Result
The resultant state of the action.
โ€” โ€”

Frame-Frame Relations (1)

Inheritance

Inheritance relations
Inherits from
Cause_change_of_strength
FE-FE

Lexical Units (3)

Lexical units of this frame
LU Type Definition
brace.v โ€” COD: make stronger or firmer with wood, iron, etc.
bulwark.v โ€” FN: provide with a stronger defense; fortify.
buttress.v โ€” COD: support or strengthen
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.