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Change_operational_state [agentive]
A Device or machine is put in (or out of) service either by a volitional Agent or by a Cause event or force acting on the Device. The Time when and the Place where the Device is put in or out of use may be specified, as may be the Purpose of the human Agent in changing the operational state of the Device.
The laborer realized that he|age activated the machine but did not know how to stop it.
The laborer realized that he|age activated the machine but did not know how to stop it.
Properties
- ID
- #1688
- Entry
- frm_change_operational_state
- Namespace
- Eventive.Agentive
- FrameNet version
- Change_operational_state (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Change_operational_state
Core Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The Agent is the person who changes the operational state of the Device.
Instantly Sue|age activated the commlink on the wall. |
category
sentient
|
โ |
| Cause |
Cause identifies the non-agentive force that causes the Device to begin to operate.
He was in his stocking feet while standing in the bayou that formed when the wind turned the shower on in that one upstairs bathroom. |
โ | โ |
| Device |
The Device or machine that is in or out of operation.
The night lights were turned on in the secondary school. |
โ | โ |
FE Core Set(s) and Excludes
Excludes
Agent
Cause
Peripheral Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The degree to which the Device is active after the action.
|
โ | โ |
| Manner |
Any description of the event (or state) which is not covered by more specific FEs, including force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In agentive uses, it may indicate salient characteristics of an Agent that also affect the action (deliberately, eagerly, carefully).
I carefully turned off the computers, turned off the lights, locked that back door, and went to my office to do the paper work. |
category
manner
|
โ |
| Means |
An action done by the Agent in order to cause the Device to being to operate.
He activated the machine by pulling the lever. |
โ | โ |
| Place |
The Place in which the Device is put into or out of operation.
Suddenly, the lights got turned on on the Jamaica road bridge. |
category
locative_relation
|
โ |
| Time |
The Time when a Device is put into or out of operation.
My dad turned the lights on for me at 10 o'clock |
category
time
|
โ |
Extra-thematic Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Explanation |
The Explanation denotes a proposition from which the event of the Device's being caused to operate or cease to operate logically follows.
It works great for this price, I haven't activated the cable box because analog cable works like any TV tuner would. |
category
state_of_affairs
|
โ |
| Purpose |
The FE Purpose denotes a state of affairs that the Agent wants to bring about by putting the Device into operation.
They then activated the beacon in order to inform the International coastguard of their position|pur. |
category
state_of_affairs
|
โ |
Frame-Frame Relations (2)
Causative
Inheritance
Lexical Units (9)
| LU | Type | Definition |
|---|---|---|
| activate.v | โ | COD: make active or operative. |
| boot.v | โ | COD: start (a computer) and put it into a state of readiness for operation. |
| cut off.v | โ | FN: cause to stop being in operational. |
| cut.v | โ | FN: deactivate, esp. a motor or device driven by a motor. |
| deactivate.v | โ | COD: make (technical equipment or a virus) inactive by disconnecting or destroying it. |
| kill.v | โ | FN: to turn something off |
| shut off.v | โ | FN: turning off, making non-operational |
| turn off.v | โ | COD: stop the operation of something by means of a tap, switch, or button. |
| turn on.v | โ | COD: start the operation of something by means of a tap, switch, or button. |
None.
None.
No visual units
This frame has no visual-unit images.