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Making_faces [agentive]
An Agent makes a particular facial expression, generally in response to some Internal_cause (generally an emotional state). Sometimes the Body_part involved in the expression is mentioned in lieu of the Agent.
His eyes smile, but his lips do not.
His eyes smile, but his lips do not.
Properties
- ID
- #794
- Entry
- frm_making_faces
- Namespace
- Eventive.Agentive
- FrameNet version
- Making_faces (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Making_faces
Core Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Agent |
The individual that assumes a particular facial expression.
|
category
sentient
|
โ |
| Body_part |
The particular part of the face that the Agent moves into a facial expression.
|
category
body_part
|
โ |
FE Core Set(s) and Excludes
CoreSet
Agent
Body_part
Peripheral Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The amount to which the expression on the face of the Agent matches the prototypical image for the indicated facial expression.
|
category
degree
|
โ |
| External_cause |
An event experienced by the Agent that leads them to make an expression.
|
โ | โ |
| Internal_cause |
The emotion or other mental state that leads the Agent to assume a facial expression.
|
โ | โ |
| Manner |
Any description of the event which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of the Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
|
category
manner
|
โ |
| Time |
The point in time at which the change in facial_expression takes place.
|
category
time
|
โ |
Extra-thematic Frame Elements (5)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Cognate_event |
The facial expression of the Agent.
|
โ | โ |
| Depictive |
The state of the Agent during the event.
|
โ | โ |
| Intended_perceiver |
The individual that the Agent intends to see the facial expression; often the Intended_perceiver is also the focus of the emotional Internal_cause of the Agent.
Why don't you smile at me more often? |
โ | โ |
| Location_of_protagonist |
The location relative to some viewer (often the Intended_perceiver) at which the Agent makes an expression.
He smiled up at me from the bottom of the well. |
โ | โ |
| Path_of_gaze |
A path expression that describes a line from the Agent to the Intended_perceiver.
|
โ | โ |
Frame-Frame Relations (1)
Using
Lexical Units (7)
| LU | Type | Definition |
|---|---|---|
| frown.v | โ | COD: furrow one's brows in an expression indicating disapproval, displeasure, or concentration. |
| grimace.v | โ | FN: contort one's face in an expressive way |
| grin.v | โ | COD: smile broadly |
| pout.v | โ | COD: push one's lips or bottom lip forward as an expression of petulant annoyance or in order to make oneself look sexually attractive. |
| scowl.v | โ | COD: frown in an angry or bad-tempered way. |
| smile.v | โ | COD: form one's features into a pleased, friendly, or amused expression, with the corners of the mouth turned up. |
| smirk.v | โ | COD: smile in an irritatingly smug or silly way. |
None.
None.
No visual units
This frame has no visual-unit images.