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Be_on_alert [experiencer_state]
A Protagonist has become aware of a possible Danger (a dangerous event or a Dangerous_entity that might participate in an event harmful to the Protagonist) and is ready to engage in an Activity in response to that Danger.
All tropps are on high alert for possible intruders following an attack on a nearby compound.
we're on alert to stop anyone trying to sneak in.
we're on guard for possible sabotage.
All tropps are on high alert for possible intruders following an attack on a nearby compound.
we're on alert to stop anyone trying to sneak in.
we're on guard for possible sabotage.
Properties
- ID
- #2723
- Entry
- frm_be_on_alert
- Namespace
- Experiential.Experiencer_state
- FrameNet version
- Be_on_alert (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Be_on_alert
Core Frame Elements (4)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Activity |
The action that the Protagonist is prepared to do.
You should be on alert to evacuate within 30 minutes of hearing the siren|act . |
โ | โ |
| Danger |
A dangerous event or situation which teh Protagonist is aware of and is ready to respond to.
We were all on guard for possible attempts to sabotage the operation|dan. |
โ | โ |
| Dangerous_entity |
An entity of which the Protagonist is aware and which poses a danger.
Be on alert for tigers|dan_ent. |
โ | โ |
| Protagonist |
This FE identifies the Protagonist who is prepared to undertake some action in response to a Danger.
Troops|pro are on high alert following a string of bombings downtown. |
category
sentient
|
โ |
Peripheral Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Duration |
The length of time that the Protagonist remains ready to perform the Activity.
We have been on guard for a long time|dur. |
โ | โ |
| Time |
The time when the Protagonist is on alert to the potential Danger.
They're on alert now|tim . |
category
time
|
โ |
Extra-thematic Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
The Degree to which the Protagonist is wary of the possible Danger and ready to perform an Activity.
All our soldiers are now on high alert. |
โ | โ |
| Result |
The state or event that follows due to the ready state.
|
โ | โ |
Frame-Frame Relations (1)
Inheritance
Lexical Units (2)
None.
None.
No visual units
This frame has no visual-unit images.