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Repel [agentive]

โ€น Back Next โ€บ
A Defender successfully repels the aggressive attempt of takeover by an Enemy.

We repelled the invaders.

Properties

ID
#2026
Entry
frm_repel
Namespace
Eventive.Agentive
FrameNet version
Repel (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Repel

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Defender
The Defender is the land, government, and its people that the Enemy fails to seize.

General Winter repelled invaders from Napoleon to Hitler.
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Enemy
The Enemy is the entity that fails to overtake the Defender.

General Monk would repel Jacobite invaders.

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Invasion_act
This FE refers to the Invasion_act perpetrated by the Enemy.

Spain pledged to repel any Allied invasion.
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FE Core Set(s) and Excludes

CoreSet
Enemy Invasion_act

Peripheral Frame Elements (6)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
This FE describes the intensity and extent of the repelling event.
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Instrument
The tool used by the Defender to repel the Enemy.
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Manner
The manner in which the Defender repels the Enemy.
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Means
The action by which the repelling event is made possible through the efforts of the Defender.
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Place
The location where the Defender repels the Enemy.
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Time
The Time when the Defender succeeds to repel the Enemy.
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Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Purpose
The reason why the Defender repels the Enemy.
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Result
This FE describes the outcome of the repelling event.
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Frame-Frame Relations (3)

Precedes

Precedes relations
Is preceded by
Invading
FE-FE

SubFrame

SubFrame relations
Is subframe of
Invasion_scenario
FE-FE

Using

Using relations

Lexical Units (2)

Lexical units of this frame
LU Type Definition
repel.v โ€” FN: push back an enemy
resist.v โ€” FN: withstand an offending force
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.