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Hunting [agentive]

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A Hunter tries to gain Food by way of outsmarting or tracking a living. The Hunter hopes the attempt will result in the catching and killing of the living entity that is intended for human consumption. The act of seeking Food inherently involves the assistance of some tool, which can be an extension of the Hunter's body or an artifact fashioned or exploited for the use of food seeking, catching, and/or killing.

In the Congo, he hunted big game for the first time.

People still fish bass in the lake.

Folks from Northern California hunt brilliantly. INI

Properties

ID
#2006
Entry
frm_hunting
Namespace
Eventive.Agentive
FrameNet version
Hunting (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Hunting

Core Frame Elements (3)

Core Frame Elements
Frame element Definition Semantic type Constraint
Food
Food is the sought-out item by the Hunter.
category
physical_entity
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Ground
This is the entity to which the Hunter pays attention. It is referred to as Ground because it serves as the background or context for the Food.
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Hunter
The Hunter is the agent hoping to obtain Food.
category
sentient
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Peripheral Frame Elements (10)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Degree
This FE identifies the amount of effort the Hunter puts into his attempt to obtain Food.
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Duration
For what length of time the Hunter attempted to obtain Food.

We all fished for several hours.
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Frequency
How often the Hunter attempts to obtain Food.
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Instrument
The Instrument is used by the Hunter as a tool to help obtain Food. (This tool is not limited to typical artifacts and can be hands, arms, and other atypical hunting and fishing instruments.)

Late Prehistoric peoples hunted with the bow and arrow.
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Manner
The Manner in which the Hunter makes the attempt for Food.
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Means
This FE identifies the Means by which an attempt at achieving a Food obtainment.
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Outcome
The failure or success of an attempt.

She successfully hunted and ate a porcupine.
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Place
The greater geographic location where the Hunter attempts to obtain Food.

Europe's billionaires hunt boars in Romania.
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Purpose
An action that the Hunter intends to accomplish by seeking Food.
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Time
When the Time seeking action occurs.
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Extra-thematic Frame Elements (2)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Co-participant
Co_participant is an entity that participates in a coordinated way in the same event as the primary protagonist, regardless of whether the protagonist, and hence the Co-participant, is more agent- or more undergoer-like.
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Particular_iteration
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
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Frame-Frame Relations (1)

SubFrame

SubFrame relations
Is subframe of
Hunting_scenario
FE-FE

Lexical Units (3)

Lexical units of this frame
LU Type Definition
fish.v โ€” FN: To seek water-born living flesh through the use of effective tools.
hunt.v โ€” FN: The act of seeking out animal food by way of tracking and chasing with a hoped final result of a successful kill.
seal.v โ€” FN: hunt seals
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.