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Hunting [agentive]
A Hunter tries to gain Food by way of outsmarting or tracking a living. The Hunter hopes the attempt will result in the catching and killing of the living entity that is intended for human consumption. The act of seeking Food inherently involves the assistance of some tool, which can be an extension of the Hunter's body or an artifact fashioned or exploited for the use of food seeking, catching, and/or killing.
In the Congo, he hunted big game for the first time.
People still fish bass in the lake.
Folks from Northern California hunt brilliantly. INI
In the Congo, he hunted big game for the first time.
People still fish bass in the lake.
Folks from Northern California hunt brilliantly. INI
Properties
- ID
- #2006
- Entry
- frm_hunting
- Namespace
- Eventive.Agentive
- FrameNet version
- Hunting (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Hunting
Core Frame Elements (3)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Food |
Food is the sought-out item by the Hunter.
|
category
physical_entity
|
โ |
| Ground |
This is the entity to which the Hunter pays attention. It is referred to as Ground because it serves as the background or context for the Food.
|
โ | โ |
| Hunter |
The Hunter is the agent hoping to obtain Food.
|
category
sentient
|
โ |
Peripheral Frame Elements (10)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Degree |
This FE identifies the amount of effort the Hunter puts into his attempt to obtain Food.
|
โ | โ |
| Duration |
For what length of time the Hunter attempted to obtain Food.
We all fished for several hours. |
โ | โ |
| Frequency |
How often the Hunter attempts to obtain Food.
|
โ | โ |
| Instrument |
The Instrument is used by the Hunter as a tool to help obtain Food. (This tool is not limited to typical artifacts and can be hands, arms, and other atypical hunting and fishing instruments.)
Late Prehistoric peoples hunted with the bow and arrow. |
โ | โ |
| Manner |
The Manner in which the Hunter makes the attempt for Food.
|
โ | โ |
| Means |
This FE identifies the Means by which an attempt at achieving a Food obtainment.
|
โ | โ |
| Outcome |
The failure or success of an attempt.
She successfully hunted and ate a porcupine. |
โ | โ |
| Place |
The greater geographic location where the Hunter attempts to obtain Food.
Europe's billionaires hunt boars in Romania. |
โ | โ |
| Purpose |
An action that the Hunter intends to accomplish by seeking Food.
|
โ | โ |
| Time |
When the Time seeking action occurs.
|
โ | โ |
Extra-thematic Frame Elements (2)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Co-participant |
Co_participant is an entity that participates in a coordinated way in the same event as the primary protagonist, regardless of whether the protagonist, and hence the Co-participant, is more agent- or more undergoer-like.
|
โ | โ |
| Particular_iteration |
Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states.
|
โ | โ |
Frame-Frame Relations (1)
SubFrame
Lexical Units (3)
None.
None.
No visual units
This frame has no visual-unit images.