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Create_representation [agentive]

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A Creator produces a physical object which is to serve as a Representation of an actual or imagined entity or event, the Represented.


Epstein|cre saw the machine-man and carved him in shiny metal.

Picasso|cre drew some violent looking birds.

Towards the end of his life, Munch painted himself as a ghost.

Dan Grant was the model for Norman Rockwell when the artist painted him as "The Barefoot Boy" for a Depression-era Coca Cola calendar.

There the Finnish artist sketched him, creating a stunning portrait.

Properties

ID
#1657
Entry
frm_create_representation
Namespace
Eventive.Agentive
FrameNet version
Create_representation (fn_1.7_2023)
Domains
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Types
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Ontological type
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English name
Create_representation

Core Frame Elements (2)

Core Frame Elements
Frame element Definition Semantic type Constraint
Creator
An individual or individuals that bring the Representation into existence.

Since Frans photographed them ten years ago the population has increased.
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Represented
The entity--which may be a thing, an action or a state--that is represented by the Representation.

When Nadar photographed her|repd, Desbordes-Valmore was sixty-eight.
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Peripheral Frame Elements (9)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Depictive_of_represented
A characterization of the state in which the Represented entity is presented.


He carved St. Francis tumbling around, and St. Thomas banging his fist on a table.
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Instrument
The entity used by the Creator to make a Representation of the Represented entity.
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Manner
Any description of the event (or state) which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may indicate salient characteristics of the Creator that also affect the action (deliberately, carefully).

She set up her plywood on saw horses and carefully|man drew her mother.
category
manner
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Material
The physical Material that is used in the production of the Representation.



I drew him on a sheet of paper first.
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Means
The action of the Creator that allows them to make a Representation of the Represented entity.
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Place
The location in which the artist produces the representation.

I drew him at work a bunch of times, mainly for the amusement of the staff.
category
locative_relation
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Purpose
An action that the Creator intends to accomplish by creating the Representation.

He also photographed them in order to form a composite girl for one end of the bench and a composite boy for the other end.
category
state_of_affairs
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Representation
The entity produced by the Creator to evoke in an audience the idea of the Represented.


The bell became famous after being painted by Jamie Wyeth in his painting Bronze Age.
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Time
The time at which a Representation is created.
category
time
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Extra-thematic Frame Elements (4)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Depictive
This FE describes the Creator as being in some state during the creation of the Representation.

As a young man he painted Philip IV as a fashionable equestrian.
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Iterations
Iterations is the number of times the Creator creates the representation.
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Reference
A representation of the Represented which the Creator uses as a reference in the creation of the artwork. For instance, another piece of art, a photograph, or his/her memory.

She painted the portrait from a series of photographs.
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Role
This FE identifies a Role that one of the role fillers of the current frame also fills in a background context, either generically or in some specific instance.

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Frame-Frame Relations (1)

Using

Using relations

Lexical Units (6)

Lexical units of this frame
LU Type Definition
carve.v โ€” FN: produce by cutting.
cast.v โ€” FN: create a representation of someone or something using a mould that is filled with a liquid that will soon harden
draw.v โ€” FN: create a likeness on a surface using lines
paint.v โ€” COD: depict or produce with paint.
photograph.v โ€” COD: take a photograph of.
sketch.v โ€” COD: make a sketch of.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.