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Resurrection [change]

โ€น Back Next โ€บ
A Protagonist which had been dead returns to life.

He|pro'll come back from the dead|pri at 11:03PM exactly|tim, since that's what his suicide note indicated|rea.

Properties

ID
#1413
Entry
frm_resurrection
Namespace
Eventive.Change
FrameNet version
Resurrection (fn_1.7_2023)
Domains
โ€”
Types
โ€”
Ontological type
โ€”
English name
Resurrection

Core Frame Elements (1)

Core Frame Elements
Frame element Definition Semantic type Constraint
Protagonist
The being or entity that becomes living again.

If the Lord|pro resurrected in three days, surely he could relieve my back pain in, say, a week.
category
sentient
โ€”

Peripheral Frame Elements (2)

Peripheral Frame Elements
Frame element Definition Semantic type Constraint
Place
The location at which the Protagonist returns from the dead.
category
locative_relation
โ€”
Time
The time at which the resurrection occurs.
category
time
โ€”

Extra-thematic Frame Elements (4)

Extra-thematic Frame Elements
Frame element Definition Semantic type Constraint
Depictive
The state of the Protagonist during the resurrection.

The trouble is they always come back to life angry|dep.
โ€” โ€”
Explanation
An explanation of how the state-of-affairs came to pass.
category
state_of_affairs
โ€”
Prior_state
The state of the Protagonist before resurrection.

If he comes back from the dead|pri, we'll need this spell to ward him off.
โ€” โ€”
Result
The state of the Protagonist which results from resurrection.

I just hope he doesn't come back to life|res again.
โ€” โ€”

Frame-Frame Relations (1)

Using

Using relations
Uses
Dead_or_alive
FE-FE

Lexical Units (5)

Lexical units of this frame
LU Type Definition
come back.v โ€” FN: to become alive again
resurrect.v โ€” FN: come back to life.
resurrection.n โ€” FN: the action of resurrecting
return.v โ€” FN: come back to life
rise.v โ€” COD: be restored to life.
Frame Chain TQR Visual Units

None.

None.

No visual units

This frame has no visual-unit images.