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Noise_makers [entity]
The Noise_maker is an artifact used to produce sound, especially for musical effect.
The church|Grnd [bells|nm|target] rang
The car|Grnd [alarm|nm|target] went off again
I have never played an acoustic|tp [guitar|nm|target].
Each artist personally owns a Steinway and has chosen to perform on the Steinway piano professionally
The church|Grnd [bells|nm|target] rang
The car|Grnd [alarm|nm|target] went off again
I have never played an acoustic|tp [guitar|nm|target].
Each artist personally owns a Steinway and has chosen to perform on the Steinway piano professionally
Properties
- ID
- #1017
- Entry
- frm_noise_makers
- Namespace
- Entity
- FrameNet version
- Noise_makers (fn_1.7_2023)
- Domains
- โ
- Types
- โ
- Ontological type
- โ
- English name
- Noise_makers
Core Frame Elements (1)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Noise_maker |
This FE identifies the entity or substance that is designed to produce sound.
|
category
artifact
|
โ |
Peripheral Frame Elements (7)
| Frame element | Definition | Semantic type | Constraint |
|---|---|---|---|
| Creator |
An individual or individuals that bring the Noise_maker into existence.
|
โ | โ |
| Ground |
The location with which the Noise_maker is associated.
|
โ | โ |
| Material |
Any indication of what makes up the Noise_maker, including components, etc.
|
โ | โ |
| Name |
The term used to refer to an Noise_maker.
|
โ | โ |
| Time_of_creation |
The time at which a Noise_maker comes into existence.
|
โ | โ |
| Type |
An indication of the subtype of Noise_maker.
|
โ | โ |
| Use |
The use for which an Noise_maker is intended.
|
โ | โ |
Frame-Frame Relations (1)
Inheritance
Lexical Units (10)
| LU | Type | Definition |
|---|---|---|
| alarm.n | โ | COD: a warning sound or device. |
| bell.n | โ | COD: a hollow object, typically made of metal and in the shape of a deep inverted cup, that sounds a clear musical note when struck |
| cello.n | โ | COD: a bass instrument of the violin family, held upright on the floor between the legs of the seated player. |
| drum.n | โ | COD: a percussion instrument sounded by being struck with sticks or the hands, typically cylindrical, barrel-shaped, or bowl-shaped with a taut membrane over one or both ends. |
| guitar.n | โ | COD: a stringed musical instrument with a fretted fingerboard and six or twelve strings, played by plucking or strumming with the fingers or a plectrum |
| piano.n | โ | COD: a large keyboard musical instrument with a wooden case enclosing a soundboard and metal strings, which are struck by hammers when the keys are depressed. |
| rattle.n | โ | COD: a thing that makes a rattling sound, in particular a baby's toy consisting of a container filled with small pellets |
| saxophone.n | โ | COD: a member of a family of metal wind instruments with a reed like a clarinet, used especially in jazz and dance music |
| siren.n | โ | COD: a device that makes a loud prolonged signal or warning sound |
| xylophone.n | โ | COD: a musical instrument played by striking a row of wooden bars of graduated length with small beaters |
None.
None.
No visual units
This frame has no visual-unit images.